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Game Description:
Final Fantasy XIV is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. Directed and produced by Naoki Yoshida, it was released worldwide for Microsoft Windows and PlayStation 3 in August 2013, as a replacement for the failed 2010 version of the game, with support for PlayStation 4 and macOS releasing later. An Xbox One version is in development. Final Fantasy XIV takes place in the fictional land of Eorzea, five years after the events of the original 2010 release. At the conclusion of the original game, the primal dragon Bahamut escapes from its lunar prison to initiate the Seventh Umbral Calamity, an apocalyptic event which destroys much of Eorzea. Through the gods’ blessing, the player character escapes the devastation by time traveling five years into the future. As Eorzea recovers and rebuilds, the player must deal with the impending threat of invasion by the Garlean Empire from the north.
The original Final Fantasy XIV, released in September 2010, was a critical and commercial failure. In response, then-Square Enix President Yoichi Wada announced that a new team, led by Yoshida, would take over and attempt to fix the issues with it. This team was responsible for generating content for the original version as well as developing a brand new game which would address all of the previous release’s criticisms. This new game, initially dubbed “Version 2.0”, features a new game engine, improved server infrastructure, and revamped gameplay, interface, and story. The original version shut down in November 2012 and was followed by an alpha test for Version 2.0.
The game released to largely positive reception; critics praised the game for its solid mechanics and progression, and they commended Yoshida for turning the project around. After a poor 2013 fiscal year, Square Enix executives attributed the company’s 2014 return to profitability in part to the game’s strong sales and subscriber base, reaching a total of over 20 million registered players by 2020. Since release, the game has had a number of content updates produced for it, including three major expansion packs: Heavensward (2015), Stormblood (2017), and Shadowbringers (2019).
Gameplay
Final Fantasy XIV is an MMORPG and features a persistent world in which players can interact with each other and the environment. Players create and customize their characters for use in the game, including name, race, gender, facial features, and starting class. Unlike in the original release, players may only choose to be a Disciple of War or Magic as a starting class—Disciples of the Hand and Land are initially unavailable. Players must also select a game server for characters to exist on. While servers are not explicitly delineated by language, data centers have been placed in the supported regions (i.e., North America, Europe, Japan) to improve the communication latency between the server and the client computer and players are recommended to choose a server in their region. Regardless of server or language, the game features a large library of automatically translated game terms and general phrases which allow players who speak different languages to communicate.
REVIEWS
“a great MMORPG experience”
8.6 / 10 – IGN
“One of the best takes on the MMO experience I’ve ever seen”
92 / 100 – Ten Ton Hammer
“rounds up every great MMO feature we’ve seen in the last decade”
9 / 10 – Machinima Inside Gaming
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Notice Myste uses Ysayles hair style but Haurchefants color.
Yknow the Gunbreaker, Dark Knight, and Red Mage stories are all great bc you get to be co-parent to a young ward with a nice, hot man (Radovan Sid and X'hrun).
I have two issues with the stormblood drk storyline.
The lv63 quest wants to feel bad for a woman whoooo poisoned us. And a castle full of civilians. Because her soldier husband died in war. No I dont feel bad for her, Emmanellain was completely right to shoot an arrow into her and I dont understand why the story treated it like him shooting a woman who harmed not only Ishgards hero but a castle full of people under his (well his and artoriels) care was a bad thing to do.
The second is it makes it seem like the wol feels guilty killing…garlean soldiers. You know, the guys who were imprisoning people and killing them for their cultures or religions and whos leader, Varis, expressly stated a racial purge of nongarleans was his endgame. Why? Why would anyone feel guilty over killing imperialist race supremacists whyyyyy
1:22:00 Griffin is Ilberd. Ilberd removed Raubahns arm and summoned Shinryu.
All the characters in this part of drk you meet waaaaay back at lv like 20 in a realm reborn.
No no to get the new Sid quest you just have to beat "Shadowbringers" (ie Hades) and then complete the tanking Role Quests in the crystarium
30-50 Dark Knight Quests Round 2 Electric Boogaloo, they keep it a bit more vague but in the same way Fray was a manifestation/alter-ego of the Warrior of Lights self-respect I suppose you could call it, Myste is the Warrior of Light's guilt for both the people they've killed and the allies that have been swept up in their adventures and wound up dying. Myste was designed to combine elements of Ysayle and Haurchefant. It's also worth noting that Myste is the name given to Ishgardian bastards, and the real Fray was a bastard, so the real Fray's full name is Fray Myste. It was a bit difficult to see where things were going but the conclusion for the Stormblood quests is just as good as the end of the level 50 quest imo. Sid is fine but I do think the adventures with Sid and Rielle end up being less interesting than you going through therapy with manifestations of different sides of yourself.
Also with Shadowbringers they did away with Job stories, either because there were too many jobs so it was getting difficult to write stories for all of them or possibly because a lot of them had kinda run their course, so they replaced them with role quests. You did the phys DPS role quest with the spoiled cat boy on the first, there's also one for magic DPS and Tank and Healer. Since they stopped the job questlines they give you one extra job quest at level 80 if you did the corresponding shadowbringers role quest, it's pretty much just a nice little send off for each job and unlocks the final job title and the Dark Knight one is really good imo. So to get that you need to be level 80 and go back to the Crystarium and do all the tank role quests and then Sid will have that final DRK quest for you, you should have a final machinist quest too since you did the phys DPS role quests. Endwalker also has role quests but it's completely different than the shadowbringers ones.
Who's paying me to get closure on my past????
"Don't worry, I haven't given up. How could I? You wouldn't." Ominous in hindsight, wouldn't you say?
As emotional as this questline is, it makes me chuckle to think that the WoL might react to it with "HOW MANY GODS-DAMNED PIECES HAS MY SOUL BEEN SPLIT INTO, ANYWAY?!"