I’ve been asked a lot lately is Island Sanctuary worth doing or people really really worried about what they see as potentially a huge wild grind. Which is really what I want to talk about in this video cause it seems to be a huge wall for so many people I think would enjoy this content!
But this has been especially pronounced lately especially given I got rank 12 the current maximum island sanctuary rank in patch 6.3 in the span of a day some people are like oh that looks super grindy. Like even though my leveling method involves pressing 2 buttons over and over again it’s still… well… a grind. And that’s fairly all some people see and they go eew!
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Timestamps:
0:00 Island Sanctuary Grind Reality versus Expectations
0:59 No you do NOT need to grind experience in Island Sanctuary
1:43 Reality of the current state of FFXIV
3:36 Island Sanctuary Leveling Methods
5:37 You CAN speak it up IF you want to!
6:08 Island Sanctuary Rewards are great too don’t miss them!
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I highly recommend Island Sanctuary to EVERYONE! Whether you are more hardcore and want to grind it for gil (hello craft/gatherer materia! DANG!) or want to just casually catch and raise pokemons!
But back to the question yes it is grindy but is kind of the patience grind system you can level up fast by using the trading system but it takes a while just like mobile games where you get chest and you need to wait time to open them it is like that kind :3
It's getting a bit boring the only way to get alot xp is just crafting but gathering is just 10 XP or was it 100
I really want those glams and hair styles but after being bored out of my mind for the first few days of trying it I've accepted that I'll just never have them. I grind content all the time but this stuff just isn't stimulating enough for me.
Thank you!
I'll give it a try then. We'll see
I'm glad someone enjoys this content even if it isn't me. Not everything in the game has to be what I like best. But one small nitpick here and I don't mean it harshly – I don't think setting up a menu for the week should be called "casual" content just because it's "easy". That's how games like WoW treated casual content – grindy automated phone game play – and while I can accept some of this in 14, I don't consider it to be casual content, or something that casuals should necessarily enjoy. I know this won't matter to some but I think how we talk about this stuff matters.
I still don't know how I feel about island sanctuary. Once you get automation. it's really set and forget. I got up to rank 10 in like 2 maybe 3 weeks when it first came out. And all I did was the initial gathering for building and set my animals/crops and then stop.
What I like about Island Sanctuary is, you can make it as grindy or casual as you want just by your own playstyle. For instance, I'm still working my way up to Rank 12, but I'm only doing it by setting my weekly agenda. Otherwise, I just come back to farm my crops (I leave my animals to the mammets to tend).
If I wanted to grind it out in a day by farming mats, I could do that, too.
I also just pick up new animals by pure luck (when I roam around the island, if I see it, I craft some nets and give it a shot).
It's actually been pretty chill.
I wanted to like Island Sanctuary & got to lv 8! I have since quit & will not be trying the new Island stuff! Which is kind of weird to me because I love boring tedious fishing!?! If we could actually build a small house on it with other crafted things I'd come back! I'd love to build a home on my Island that I could rest in to get rested exp & log off like we do at inns! I know that will never happen! The rewards are stupid in my opinion because they are from the Island rewards, but you have to put them in the Housing Plots!
My major problems with island sanctuary come from expectations set by playing games like Animal Crossing and Stardew Valley in the past. For what it is, Island Sanctuary is an adequate content island, with some vary nice rewards, and I hope to see it grow and be better connected to the greater game as the patch cycle progresses.
Your macro is the only reason I decided to rank up, you also geta mats while lvl to setup automation for whole week
If you want to grind certain items but the reset spawn is too much of a hassle, you can you can queued for an instance using explorer mode and instantly leave, this will reset spawns on island. if you don't have an SSD it might not be great as loading make take a while.
I used your two button macro method, then used my logitech mouse macros to hit those two buttons on repeat. Was the 8ish hours I spent doing this a grind? If you consider watching netflix on my 2nd monitor a grind, then I suppose so…
Hope the Ultrasound wasn't for anything bad. appreciate your videos.
I followed your video on this and grinded it out in a day as well, just pressing two buttons the Grinding is doable. I mean others could put some time spaced out and be done through a week or a month.
Are you a furry??
Just gotta break the grind up. 30 mins a day. Throw on you favorite anime and grind away for an episode.
Doesn't matter if it is a grind or not. It has nice glams. I must has.
Umm I want that bike frfr
How do I get it, and what's tha name?
I'm about 20k into rank 11 already without really planning ahead and saving craft xp and forgetting to stop automation before the patch. I tried your macro out for a little bit, but I think I'd lose my mind grinding it out (you doing it as a content creator of understandable, though). I think I'll just get xp as it comes this time 😅
I think the real issue is people's expectations for IS. It's not just Animal Crossing somehow smashed into FF14, it was always gonna be much less in depth as just a side mode, and the grindy thing kills me because it was always called a chill, slow paced mode, who is out here speed running Harvest Moon? It's supposed to be a calm, passive income source you can hop in a grind a little each day or week, have it slowly grow and get more stuff over time. And farming sims are all like 95% grinding inherently. I bet it's the same people that blazed through all the first IS content in under a week and then complained they had nothing to do anymore. It can't be both ways, you can't get everything with minimal grind and also have stuff to do until the next patch.
And this is coming from someone that usually gets put off by grind, I'm learning to take my time doing stuff like Eureka too, just go in, make a little progress, get out and eventually you'll max out, everything doesn't have to be a race.
I unlocked my island over the weekend, finally, and I have been enjoying it! Finding the node clusters has been a cool side adventure, exploring the island nooks and crannies has brought me a lot of joy. Now I want to see what else I can develope and what other crafts and materials get unlocked
Great video! I'll have to check out the other one. You also mentioned an ultrasound. I hope you're doing okay and wish you the best of health.
You can actually make it even easier and just rig a button presser to press the 2 buttons, just watch YouTube on the side and keep at your keyboard the entire time.
Viola, the grind is now literally non-existent.
I think the main thing to bear in mind about Island Sanctuary is that it's supposed to be something you develop at a relaxed pace; you stop by on occasion to check up on everything, and then you go off to do other things. The intended pace is supposed to be a slow one, but you're not prevented from speeding up the pace, and I think this is where the feeling of it being a huge grind comes from. People want to finish Island Sanctuary as fast as possible for the rewards, and as a result brute force their way through a grind that's meant to take a long time to complete. There's nothing with this approach, but it's perhaps an explanation for why people might feel it's really grindy.