Video Edit: Crystalline Conflict not Crystal Conflict
I Tried Final Fantasy XIV PvP So You Don’t Have To
I never thought I would love FFXIV this much… I’m not longer addicted to World of Warcraft but through my journey of trying other MMOs, Final Fantasy 14 sticks out as one of my favorites so far.
You can join in the fun of watching me continue this playthrough series over on my twitch.
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I’ve played WoW since 2006, 2 months before The Burning Crusade came out. In this video, I go over my experience with FFXIV PVP
Topics In Video –
final fantasy 14, ff14, ffxiv, final fantasy endwalker, final fantasy a realm reborn, ff arr, final fantasy jobs, final fantasy first impressions, new player tries final fantasy, ex wow player tries ff14 for the first-time, 16 Year Wow Veteran’s Reaction To FFXIV In 2022 – FF14, New FFxiv player blown away by the FF14 story, Final Fantasy 14 highlights and reactions, FFXIV reactions to gameplay, ff14 gameplay, ffxiv expansion, ff14 asmongold, ffxiv asmongold, ffxiv ranger, ffxiv archer, ffxiv best jobs, ffxiv stream, ffxiv twitch. ffxiv pvp, ff14 pvp, ff14 frontlines, ff14 crystalline conflict
#FinalFantasyXIV #ffxiv #wowpvp
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One correction: Frontlines is 72 players total, not 24. Each team is 24 players divided into 3 parties of 8 players.
Overall agree though, Crystalline Conflict is a great time. Frontline is too chaotic to have much fun, but the daily EXP bonus guarantees nearly half a level, win or lose. Tough to argue with that. There are also some great glams and mounts only available through PVP, so you have some rewards to work towards.
I came from AION long ago before joining FF14. AION was built for PvP and it's still to this day my favorite. I remember going to enemy territory and killing random people until I aroused the entire map. I killed one to lure the hunting group into dangerous territory and pick off one by one like a predator. There was no feeling like it. FF14 is massively different in PvP but that's okay. If I want really want PvP, I'd stay in AION.
Crystal Conflict specifically disallows premade parties for matchmaking. I know for a fact that this is true for Ranked, I believe it is also true for casual. If you wanna do premades, your remaining option, therefore, is to put together two teams of 5 and private match. This is SE's way of keeping premades from roflstomping ranked matchmaking and curbing win trading. A specific premade ranked mode is said to be a future addition.
Slowly looks away as a ninja pvp main 1v6ing people and not dying in Frontline 👀
In FL you can also swap to a different job once you’re in the match and still get the exp on the job you queued as
yep universal opinion crystal conflict really good, frontlines meh/bad. Only do frontlines to just get some good rewards/tomes grinding/leveling. Crystal conflict for the competitive side in you. Worth mentioning the revamp of PVP skills IS TOTALLY ONLY FOR CRYSTAL CONFLICT. Frontlines is just so shitty now cause of it.
You can actually change settings so you only queue for your Grand Company. For queue times, it's defaulted to allow you on any GC. Honestly, if it was a matter of queuing as your own team by default, Maelstrom would be the first to fill and the Adders probably in last place and that wouldn't be any fun waiting for 30+ minutes. XD
There is also Rival Wings which is 5 v 5 and a more MOBA like map and you vie for resources as well which will allow members of your team to use giant mecha. You even have little Mammett minions that you can protect in order to destroy the opposing team's towers.
Frontlines is definitely a cluster, but what map is on rotation can have a lot to do with how much you enjoy it. CC also currently has 3 maps, each with their own gimmick that are on, I believe a twelve hour rotation. (someone will correct me I'm sure). Rival Wings was recently re-added since it was under some rebalancing since the redo of all the job skills.
All that said, Crystalline Conflict is probably the best mode for PvP currently and the dev team is definitely looking to improve on it.
The reason you're automatically queued into any grand company for Crystalline Conflict is because, back in the day, your company was your faction like in WoW: you could do all your PvE content without restriction, but any PvP was restricted to your grand company. A cool idea for fostering city-state identity, but like in WoW, all it did was skew the playerbase into one faction. If you wanted to PvP and win, you picked Maelstrom. When you queued in, your team was full, the Immortal Flames maybe had the next largest with over half, and then the Twin Adders had three people.
Frontline is a mess. There's too much people to have a proper plan, and without a leader guiding your team you're guaranteed that everyone will do whatever they feel like and fail spectacularly at it. Almost everyone only play Frontline for the roulette EXP, so most people don't know what they're doing.
To make matters worse, Frontline is not a single game mode. There's a rotation of 3 or 4 game modes that divide the different maps, but the rotation takes a long while to happen. If you play again and play another game mode, you'll have to relearn how to play.
The good thing about Frontline is the EXP, so most people only play at roulette reset time and then the queue dies. You can queue with the job you want to level up and once in the frontline you can change jobs. The experience will still go to the job you originally queued for, so you don't have to play, say, samurai if you'd rather play a ranged character.
Personally I can't be bothered and I leveled my jobs without going through frontline because I'd rather get kicked in the nuts than playing that game mode, but even I have to admit getting a free level up per roulette reset is tempting.
Crystalline Conflict is fun, though. They introduced it when they reworked the entire PvP and it shows how solid of an idea they had for it. It's loads of fun. You should try different jobs on it, it's great. I had so much fun alternating my RDM stances to be either a DPS or a off-support.
also important to note, there are diffrent maps for frontline with diffrent rules, they feel and play diffrent. Its more battle tactics, u need to have strategy who and how many go where. Also the first 10-20 frontlines matches its just a shitshow of pure chaos. But slowly and steadly ur able to see through that. PVP has quite a learning curve in sense of experience. pvp is chaotic when u start out. Also there is another type of pvp the rival wings mode which is very simmilar to MOBA. Pvp does not only reward you with exp, but also 2 types of pvp currency for pvp vendors as well as give exp to a kind of pvp battlepass for rewards. its a fun side activity, but i agree its not meant to be the main selling point, still fun though.
There is three game modes, frontline, 3 teamd, each consisting of 24 players. Rivel wings, 24 vs 24, its a moba mod, sort of. Crystaline, 5 vs 5.
There is one more mode that is currently not available, cuz of balance issues. Counting this one in, there is four game modes. This game mode is called the feast
You need to watch some Frontline guides. It’s really fun when you know what to do…. At least when everyone else also knows 😂