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Final Fantasy XIV Gameplay Massively Multiplayer Online Role Playing Game Square Enix
Gameplay, Blind Run, Rush, Replay, Arcade, Italian, English, Full HD, 2K, WQHD, QHD, Quad HD, 144 hz, 60 hz, PC, Window, No Commentary, Uncut, Retro
FINAL FANTASY XIV
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Final Fantasy XIV is a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix. Directed and produced by Naoki Yoshida and released worldwide for PlayStation 3 and Windows in August 2013, it replaced the failed 2010 version, with subsequent support for PlayStation 4, OS X, PlayStation 5, and Xbox Series X and Series S. Final Fantasy XIV is set in the fantasy region of Eorzea, five years after the devastating Seventh Umbral Calamity which ended the original version. In the Calamity, the elder primal Bahamut escaped from his prison, an ancient space station called Dalamud, unleashing an apocalypse across Eorzea. Through temporal magic, the player character of the original version escaped, reappearing at the start of A Realm Reborn. As Eorzea cements its recovery, the player must fend off a reignited invasion from the Garlean Empire.
The original Final Fantasy XIV was a commercial and critical failure. Then-Square Enix President Yoichi Wada announced that a new team, led by Yoshida, would assume control and address the game’s flaws. The new team both continued to develop and improve the original version, and secretly worked on a completely new replacement. This new game, codenamed “Version 2.0”, used a new engine, improved server infrastructure, and revamped gameplay, interface, and story. The original version shut down in November 2012, followed by an alpha test for Version 2.0.
The relaunched game released to largely positive reception; critics praised its solid mechanics and progression, and commended Yoshida for an unexpected recovery. After a poor 2013 fiscal year, Square Enix attributed the 2014 return to profitability partly to the game’s strong sales and subscriber base. By October 2021, it had gained over 24 million registered players, and become the most profitable Final Fantasy game to date. Final Fantasy XIV has received regular updates since release, including four major expansion packs: Heavensward (2015), Stormblood (2017), Shadowbringers (2019), and Endwalker (2021). A fifth expansion pack, Dawntrail, is to be released in summer 2024.
Final Fantasy XIV is an MMORPG, featuring a persistent world where players can interact with each other and the environment. Players create and customize their characters for use in the game, including name, race, gender, facial features, and starting class. Unlike in the original release, players may only choose to be a Disciple of War or Magic as a starting class—Disciples of the Hand and Land are initially unavailable. Players must also select a game server for each character. While all supported languages are available on every server, data centers are located in specific regions (i.e., North America, Europe, Japan, and Oceania) to reduce latency between client and server, and players are advised to choose a server in their region. Regardless of server or language, players can use a large library of automatically translated game terms and general phrases, allowing players who speak different languages to communicate
PC and home console versions use a unified user interface and control scheme. Any combination of a keyboard, mouse, and game controller may be used; for console players, wireless or USB keyboard and mouse are required for the former. On PC and macOS, the game defaults to drag and drop windows, while on the console versions of XIV, the default interface resembles the PlayStation 3’s XrossMediaBar. This bar is used to access all menus, maps, logs, and configuration options. The head-up display for both versions includes a message log, party status menu, mini-map, and action bar. The UI offers extensive customization options.
Actions and battle commands differ between PC, macOS and console versions. The PC and macOS versions supports both point and click and keyboard input for commands or macros. Macro commands are customizable sequences of actions that allow players to execute desired abilities at a specific time. The home console versions instead map the action bar and macros to the “Cross Hotbar”—sets of four icons arranged in a cross shape. These are the grouped and accessed through a combination of the shoulder buttons and the directional pad or the face buttons. Using each shoulder button to cycle through the cross sets, players have quick access to commands. This interface is also available to PC and macOS players who use controllers
Players improve their characters by gaining experience points (EXP) and acquiring stronger equipment
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