FFXIV: The Morbol Experience 2023 (Act 1 – Coils)



In this video I talk about my experience getting the morbol mount in ffxiv. The morbol requires the completion of the following raids as a full party of blue mages, level synced, with echo silenced:
Binding Coil of Bahamut Turn 5 (T5)
Second Coil of Bahamut Turn 4 (T9)
Final Coil of Bahamut Turn 4 (T13)
The Burden of the Father (Savage) (A4S)
The Burden of the Son (Savage) (A8S)
The Soul of the Creator (Savage) (A12S)
This is act 1 of the morbol experience and covers the 3 required coil and some recommendations for getting started. I really enjoyed going through these morbol raids and they were honestly a lot easier than I had initially expected. The hardest part is 100% finding a group to play with. The new spells from 6.45 are also crazy powerful which makes the coil fights especially easier. Hopefully with this video more people get some interest in the morbol and maybe give it a shot! Stay tuned for next weeks episode where I talk about the alexander savage raids.

Additionally, If you like the content and want to support me:
https://ko-fi.com/bigbluepurple

Chapters:
0:00 – Intro/Before Starting
4:31 – Twintania (T5)
7:55 – Nael (T9)
13:39 – Bahamut (T13)
21:09 – Closing Thoughts

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14 thoughts on “FFXIV: The Morbol Experience 2023 (Act 1 – Coils)”

  1. Despite having played this game since Heavensward's launch, I still have not done normal Coils yet, but this looks like a ton of fun! I'm more of a casual player and haven't done a lot of savage tier raiding outside of the Alexander and Eden raids when they were new, mostly because I can't seem to get my friends and colleagues to play FF14 with me, so I completely lose interest after a while as I just don't have that same social interaction with people on party finder that we do with good friends.

    Love watching you describe your experiences with the various content in the game. I may give it a try myself once I finish collecting the rest of the new blue mage spells.

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  2. Very thankful to my static for dealing with me wiping us often in T13. I’m the tank for the group and can confirm everything said about the experience firsthand, it’s the reason I personally have a disdain for T13 as a BLU fight.

    There were some good things like learning to prepull Dragon Force to survive the first Flare Breath and that Bad Breath+Devour is a free ticket to not eat shit on Flare Breath.
    But then there were multiple incidents where an orb spawned in front of me and taking it made me forget Flatten was coming up, as well as the several times I got killed after Gigaflare 2 because Bahamut is a rat bastard and does a stealth auto attack before flying away, which even under Mighty Guard is over 1k

    And final phase Earth Shakers held us up for a good week or so because we kept having both our healers getting sniped which means DPS have to stand out enough to hit them with White Wind but not so far that they take tempest wing

    But the nightmare is over, and now we’re on to A12S

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  3. My BLU static's kill of Bahamut was also super close. Final pull of the night and it was really clean up through the Teraflare transition.

    Because it was only our 3rd time we'd made it that far with everyone alive, it ended up getting messy. 3 of our teammates, including our tank, were dead as we entered final sting range and we were out of rezzes. My other 4 teammates all did their final sting combos. I, the OT dps of the group, had taken up tanking, but was running out of mana and had a TB incoming. Looked like it was about to be a 1% wipe, but as I was getting hit, I managed to drop mighty guard and swiftcasted a final sting. It crit and we ended up getting a kill! I think it was the loudest I'd ever cheered at a boss kill.

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  4. one may call me a spycho
    but ye I want the morbol mount
    buttttttttttttttttttttttttt
    I also wanna go trought all of the coils raid
    all of the Alexander
    and SB and ShB raids, as BLU, not just the final one!
    someday
    maybe
    better happen >:(
    I'll get a BLU group crazy enough like me 🙂

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  5. yo just wanted to say

    I don’t even play this game. But am in love with your videos of it. I don’t watch any ff14 videos other than yours

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  6. as someone who did the morbol in 5.1 when it dropped, it is SIGNIFICANTLY easier now compared to then. For tanks having access to nothing but mighty guard and diamondback meant that autos from bahamut and alexander could easily kill you if they critted at the right time, hell even devour was only a 15 second buff, now it's something you can just have on 100% of the time. The insane DPS increase from stuff like Nightbloom and primal spells in 5.4 and 6.45 meant vital dps pushes to skip phases in A8S and T9/T13 are guaranteed, it trivializes Brute Justice by letting you skip the hardest parts of the council fight, intermission 1 and hell even skipping gavel. Healers had to moonflute and use int pots to be able to skip those barely. And as for healers having access to Strotham and Angel Snack makes the hardest healing parts of these fights a joke (we had to use exuviation for some group healing to avoid ripping aggro from the tanks). They were a lot more of a wall back in the day, esp T13, A8S and A12S

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