🔥Full Podcast: https://youtu.be/SBRO-g-BDvw
💖Follow on Twitch: http://bit.ly/Work2Game (M-F 8AM-2PM)
🎵 CrystalCore Radio MP3: https://crystalcoreradio.podbean.com/
🎥Check out our latest videos! http://bit.ly/W2GRecentVideos
💖Sub to Gaming Kinda: https://bit.ly/GamingKinda
💖Sub to Ginger Gaming Radio: https://bit.ly/GingerGamingRadio
💖Sub to Ginger Prime: http://bit.ly/GingerPrimeGaming
FFXIV Summoners Stole the Show, but what about the Tanks? Ft. @Rurikhan
Want to Play Some FFXIV Start Here: Getting started with the Free Trial: http://bit.ly/W2GFFXIVFreeTrial
Follow Work To Game:
📰 Reddit: http://bit.ly/W2GReddit
🎉Twitter: http://bit.ly/WorkToGame
Work To Game is a Video Game Channel that loves to talk about Video Games. We love Multiplayer RPGs so you’ll see us play games like Final Fantasy XIV, World of Warcraft, Destiny 2, Minecraft, Apex Legends, Guild Wars 2, and Phantasy Star Online 2. Brian and Chris are the two hosts who have been friends for many years, and we make video discussions, guides, news, podcasts, and more.
#ffxiv #summoners #endwalker
Looking for a camera, or something from Amazon? These affiliate links help support the channel.
Final Fantasy XIV: http://amzn.to/2nVXZJ8
FFXIV Timecard: http://amzn.to/2nDzekq
Xbox Live: http://amzn.to/2oEs50B
Nintendo Switch: http://amzn.to/2nYpv9n
Zelda: http://amzn.to/2nDFbht
Zelda expansion: http://amzn.to/2oEFcyC
Octopath Traveler: https://amzn.to/2zKUMU0
Wayfarer’s Edition: https://amzn.to/2LoU1kK
Smash Bros Ultimate: https://amzn.to/2LayQWJ
Capture card we both use (Elgato): http://amzn.to/2omWtNu
😍 Brian’s Equipment
Mic: http://amzn.to/2nVOjP3
Web Cam: http://amzn.to/2nB4XR9
We both do all editing with Adobe CC : http://amzn.to/2nYyZBs
source
Disclaimer: toxic comment.
What ABOUT the Tanks? Gladiators and Paladins have taken more abuse in this game than any other; Seven Hells we even have a motto for it:
Hate from the Mobs,
Hate from the Members.
We are always getting screwed over and still have to make it work regardless of hire they strip us of our mitigation tools.
And what self respecting Tank uses Shirk (yes I’m throwing a tantrum and a tangent, deal with it) and dare call themself a Tank? Maybe if you understood how enmity works you would NOT need a DPS Raider community scum inspired ability. But I digress, #BlameYoshiP
For me it is simple, the other tank I play with is likely to go with a GNB or DRK, that leaves me with WAR or PLD.
So I will level those two first and decide based on how they feel in Endwalker, of course I will level all tanks before anything else.
Cool to see Rurikhan playing FF14! Learned to tank from him as a warrior back in Cata! Any plans to make similar tank guides for FF14?
I like the magic rotation because it allowed me to be the only tank that could ranged attack when we had to get away from the boss, a good example is emerald and SoS.
My aesthetic issue with Gunbreaker is they are lazy/weak by constantly resting their gunblade on their shoulder in combat not an idle animation. It just looks wrong to me.
Black Mage Tank makes a comeback!
Chris: Size matters.
Pld main, but have drk and war for that reason. 🤣
PLD changes after HW is one of the main reasons I quit 5 years ago.
I can't wait for Warrior to have Inner Release on a 60 second cooldown
I main Paladin but am in the middle of leveling Warrior. Not going to lie Warrior is really calling to me. I’m enjoying the heck out of it.
I been a PLD main since 2.0 love PLD i think people just obsess over the "darker" class or are stuck in the old days where warrior was a main a lot. There is nothing i cant handle with my Pala
Needs more Blue Mage Tank. Best tank baby!!
Real talk though. Dark Knight is not looking too great. GNB is ok but I think the Tanks this xpac is going to be PLD/WAR. Maybe DRK will be used for Prog with TBN but that's about it.
And lack of Living Dead means it's gonna be the same.
in all honesty dark knight was disappointing, i really see no point to playing one when gunbreaker can do all and more.
Warrior needs to have highest damage.
Can I have both dots and summoning thing.
Feel like Chris should be all about DRK: Law's Order Zweihander lol
"The gunblades arent big enough."
I Agree chris, this is why I have the Relic weapon – IT'S FREAKIN' HUGE!!!!
SMN stole thw show, but to me DRGs quality of life update is a shadow winner.
The Gunblade really could be bigger. I'm a Lion man and it looks like I'm holding a butter knife.
The Confiteor combo will more than likely only be used every 120sec…that way we keep hs combo and it doesnt mess up goring dot.
Also, Paladin is best tank 😜….req/holy spirits used to be a pain…but now that they are insta cast, they are amazing for movement, especially in savage…I would never want to see magic rotation gone.
The only change I would like to see is dont negate sheltron during magic casts
Regarding GNB, I do agree that the blades on the gunblades in FFXIV are not big enough. I feel like with the latest GNB relic weapon (Blade's Resolve), they got the size just about right (at least for a midlander Hyur) – only issue I have with it is that the bullet cylinder is a little too large. The shape of it reminds me of those handheld portable vacuums. The main issues I have with the design(s) of the FFXIV gunblades are with the grips (hilt in sword terms) and bullet chambers/cylinders. If you compare the in-game Revolver to the FFXIV original gunblades, you can see that the grip of the Revolver is angled quite a bit, similar to an actual revolver. If you draw a straight line through the blade beginning from it's tip, you'll see that the line will run through your character's wrist. Whereas the original FFXIV designs are just one-hand swords with a bullet chamber/cylinder in place of the sword guard – but I guess you can argue that that's exactly what a gunblade is. If you draw a straight line through the blade, you'll see that the blade aligns almost, if not, perfectly with the grip/hilt of the weapon. The gunblades in FFXIV are very linear. To make up for this, they just curve the end of the grip. Ever since Shadowbringers introduced GNB, I've always wondered why the gunblades were designed this way. It wasn't until recently with the FFXIV job weapon design contest that I finally realized they have a set template that they follow. There's no way the Revolver can fit in that template. The MCH template would be a better fit. That's probably why when you wield the Revolver in-game, there are slight clipping issues with your character's fingers. Lastly, I wish there was attention to the functions of weapons. I know it's a Final Fantasy game and things doesn't have to always make sense. There are many gunblades in FFXIV that has no trigger or if there is a trigger, it's located in some odd place that you wouldn't be able to access easily.
i wish they removed holy spirit from the game. just replace that phase with the cool confiteor combo. sitting there twinkling at the boss for 5 gcds is the most lackluster burst phase of every tank in this game.
I'm actually a bit concerned woth the state of tanks in FF14 going into Endwalker.
We saw about equal interest in Healers/Tanks going into Shb according to the reddit poll, even with a third tank(based in a longstanding FF archtype).
The poll was repeated for Endwalker and we was a -7% shift in the number of players maining tanks going into the expansion. While Healer saw marginal gains (~2%) and DPS saw a whopping 5% increase.
My own experience is that tank classes all have the same basic class mechanics: one "builder-spender" resource for their dps rotation. Dps classes get two resources to manage, allowing for more interesting gameplay.
I'm worried that this results in the lack of interesting "moment to moment" gameplay when compared to other roles and incentivizes learning the non-tank classes.
LOL, I love it when dudes are like "my sword's not big enough…" It's so adorable.