6.28 Tier List | Power/Meta Ranking | FFXIV Endwalker



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13 thoughts on “6.28 Tier List | Power/Meta Ranking | FFXIV Endwalker”

  1. There's def a very large gap between SCH/AST and SGE/WHM when it comes to damage atm. The buff helped SGE not be way lower than others but it's def still a solid amount below the meta two. In regards to melee, SAM is probably the best melee right now with all the others being a step behind. SAM's ability to feed into buffs more than all the other melee, combined with it existing enabling dancers specifically to hit insane numbers makes it insane in turn. Outside of that overall solid list.

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  2. Machinists, man… Carried me all throughout Shadowbringers and I was happy then but now it's hard to feel excited playing one. I ended up leveling sage later after hitting 90 with MCH and it's great fun. Working on Monk right now and it's ok, I just haven't got a good feel for it yet.

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  3. I'm sorry, but you're 100% wrong. Everyone knows, Red Mage is S+ tier, everyone else is J tier, because they're jealous. It's interesting that Sage is so high, I've only recently started playing sage as my first healer and I've really been struggling. I know it's likely because of my inexperience, but getting experience as a healer is tough because you can't exactly practice outside of group content. This is only made harder with FFXIV's weird system where it changes your abilities for every dungeon so I need to know which abilities to use for every single dungeon.

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  4. Yeah it's all about what you like to play and what you are comfortable to play with. Tried DNC to kill the rat in criterion dungeon, no deaths on our team and only hit 2% before enrage. Swap to MCH and we rofl stomped the rat.

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  5. TL;DR version: unless you're one of those very, very few sweaty basement dwellers (who spends more time looking at fflogs than actually interacting with other players in game) – just play whatever job that feels more fun for you to play.

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  6. As someone who mains black mage and really wants to level my machinist and second it, I'm a little disappointed in the results, but I understand.

    Black mage – a methodical dance of pushing the right buttons in sequence while managing your very short timer so you don't lose fire or is attunement. Oh yeah and moving is limited since everything you do requires a cast time unless triplecast is up.

    Machinist – use your strongest abilities as soon as you can and maintain your 3 shot combo. You can move wherever whenever because literally everything you do besides flamethrower is an instant cast ability. Because of mobility you have great group survivability and you also get high alpha damage at the beginning of fights. You're too squishy when solo though since most enemies literal bullet sponges to you.

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