https://eu.finalfantasyxiv.com/lodestone/news/detail/d551ce9bbfc56f995a3aa9c46955464c94d5dded
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Obviously DO NOT TRY TO REPLICATE EXPLOITS!
It is good to see the somewhat speedy reactions from Square Enix to adress this. Hopefully nobody used this maliciously :/
https://eu.finalfantasyxiv.com/lodestone/news/detail/d551ce9bbfc56f995a3aa9c46955464c94d5dded
thanks for the info so quickly <3 ive been watching u for years … and im super pumped to be early !
How do people even find these exploits?
Agree the portrait system needs a touch up. Hoping it'll be a rather seamless system before 7.0.
The sound issues only started happening after they started trying to push that "Immersive Soundscape" nonsense.
So wait a minute you can't repair your gear even inside the instance between wipes when you're not actively battling like pre-pull
idk why they dont just direct use the adventure plate geez, not like theres no icon for which job they in.
at least they are unknotting the spaghetti code. good devs. good.
MEO! you're awesome, just wanted to tell you that :3 I'll be back on FFXIV soon!
Ahhh no wonder people got clears so quickly. Officially everyone who got a clear im going to assume they exploited lol
I tried changing gear sets this morning and got no error at least on my part. I'm sure they'll find a way for portraits to work properly soon. I'm looking forward to the fan fest live letter, more because of QoL improvements than to know where the story is going.
Pretty crazy such things exist on savage. Coding is so complex 😅
There was a tweet about the repair/desynth thing and the text said, "watch this be the p10s strat"
Controllers were the main culprit, but I imagine anything with an audio output that could cause a blip (such as all those times we heard a device disconnect noise in your videos) could trigger it. So monitors with speakers, etc.
Just a few things:
1) Desynthesis / Aetherial Reduction / Retrieve Materia / Affix Materia / Repair / Dye / Cast Glamour should only not work in active combat since patch notes say "disabled during battle" and being in an instance isn't considered a battle until the boss is pulled (at least it shouldn't)
2) I've never done it but I heard there was a tactic going around about using said actions to null one of the huge knockbacks in Savage, effectively they would time the use of those actions before the knockback went off and the exploiter would be safe during the action animation. Dunno if it was ever used as anything serious since most posts I saw about it was just laughing at the fact it even existed.
Why the hell is the hotfix on PS4 62gb?
Why can you even do those actions during battle anyway? I understand in-between pulls, but there's legit lockouts on abilities during certain modes; feels like a "Strike of the Spaghetti Code" situation