FFXIV Samurai Guide – Everything You Need to be Effective & Successful in Dawntrail at Level 100



In this FFXIV Samurai guide, I give you all of the building blocks necessary to build a foundation for playing the job by teaching you the opener and the individual parts of the rotation, then tying it all together with how me make our rotation flow. We’ll then dive into how to expand upon all of our core concepts so that we did cover so no matter your skill level – you will be able to learn something new.

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I discuss the Samurai Written guide in this video as well as my VoD of a 6 minute loop. You can find links to them here:

– Samurai Written Guide: https://bit.ly/SAM-Guide
– Samurai 6 Minute Rotation/Loop Video: https://youtu.be/etluIWvMJB4

Timestamps:

0:00 – Introduction
1:28 – Resources and Gauges
4:04 – Buffs and Cooldowns
9:31 – Standard Opener
14:07 – Burst Windows
14:47 – Odd Burst
18:19 – Even Burst
22:49 – Kenki Maintenance
24:12 – How to Loop our Rotation
28:42 – Short Downtime
31:32 – Manipulating our Rotation
34:12 – Further options to flex our Rotation
35:46 – Long Downtime
37:49 – Conclusion and Closing Statements

Older, yet still useful, Samurai and Buff Alignment videos:
– Different Samurai Playstyles: https://youtu.be/jKV5GZZM7Bk
– Buff Alignment – https://youtu.be/3VIxq613eGc

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22 thoughts on “FFXIV Samurai Guide – Everything You Need to be Effective & Successful in Dawntrail at Level 100”

  1. with meikyo enabling key burst abilities, it seems like ad-hoc/freestyle will be dead? since you can't adjust the rotation with meikyo anymore and have to use it during burst. God I hate the filler GCDs I never am able to keep track of how much I need especially since I'm not 100% accurate with my gameplay and make combo mistakes.

    EDIT: I think I'm calling it wrong by calling it ad-hoc

    Reply
  2. I have a question I was hoping you could help with. I've been practicing my rotation on a dummy and I notice after awhile, meikyo shisui will naturally overcap (my gcd recast is 2.15). I'm guessing this is because we only use one once a minute and it has a 55s cooldown, so they eventually "catch up". Obviously I wanna use it, but whenever I try to simply throw it out somewhere, it changes how the rotation loops. Is there a way to avoid this, or is it just something that has to be played around?

    Reply
  3. Whoever did the Tsubame-gaeshi change in DT should get fired, it just destroyed the flexibility of SAM, what a shame they fixed something that worked just fine in EW just to let ppl feel they actually did something

    Reply
  4. Thanks for this guide, I was savage raiding in endwalker and learning samurai and for the life of me wondered why I was doing such low damage. Imagine my surprise hearing the basic job of samurai is aligning with raid buffs đŸ€ŠđŸ˜‚ thank you so so muchh

    Reply
  5. Very well put together guide thank you! You are a natural at this and I've happily subscribed.

    I had one question that doesn't seem to be mentioned in the guide and maybe it's just me being a smoothbrain SAM here, on fights that go past about 6 minutes I tend to find my Meikyo Shisui cooldown will start to drift to the point of capping back at 2 charges before I can use it for a burst window. I'm experimenting with places to burn it but I wanted to know if there is a good place in a standard loop rotation to use it without accidentally drifting a Higanbana or other time sensitive moves?

    Edit: Saw that someone else has asked this same question in the comments, thanks for your answer there!

    Reply
  6. 14 prepull meykio is suuuuch bullshit.
    so pissed off that it is even a thing. just the priciple of it.
    entering every pf i should ask for a 15 sec timer
    and when they pull on 10 or even 5 what am i supposed to do? wall it?

    Reply
  7. One criticism – the "Mei" in "Meikyo" is kinda pronounced like "May." In Japanese, "e" is pronounced like "eh" and if it's followed by an "i" then you just hold the "eh" sound for slightly longer.

    Reply
  8. Such a great guide!

    I plan on switching to sam next tier and trying to get practice in now.

    On a dummy 2.08 lines up perfectly with full uptime as described.

    But im finding the general downtime mechanics of savage are forcing my even burst to be around 10-20s behind (late) because i cant always keep the combo loop rolling and it compounds.

    If this happens, would doing the meikyo "acceleration" be recommended to catch up?

    Even if it means one is not available for odd/even bursts?

    Reply
  9. You forgot the most important Information.

    Fashion.
    If your sword looks not cool, you do less Damage.
    If you don't run with sword out, you are slower
    If you don't scream your attack names, your are doing less damage.

    đŸ€Ł

    Reply

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