Log coming soon™, see here for damage table https://i.imgur.com/cZNEGyv.png
I think I could have played this a lot better. We can also go much faster to be honest (hoping to cut like 10 seconds or more from this). This is a carryover speedkill meaning we start the second fight right away from the first fight, to preserve job gauge.
At the start of the fight, I attempt to use a thundercloud proc smuggled from the very end of the first phase, however I think my timing did not work and it ended up doing hardcast level damage. I also had some pretty spotty thunder uptime in the fight that probably cost me some DPS.
This also features some interesting strategies such as the Kindred Act 2 where all 4 fires pop at once to frontload the damage, as well as the dreaded Act 4 Leylines (sadly I got purple!)
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Nice.
That Leyline uptime during Act 4 is awesome holy shit