FFXIV – Ninja Saved? Dancer's Sad? Patch 6.05 Notes Overview



Source: https://na.finalfantasyxiv.com/lodestone/topics/detail/674bcc0a4da4caba1ded710a7af99389094d52a8

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44 thoughts on “FFXIV – Ninja Saved? Dancer's Sad? Patch 6.05 Notes Overview”

  1. My reaction to DNC’s change was:
    β€œWhat? So we got nothing despite our name being there?!”

    As for SCH, they gave the fairy the Earthly Star treatment. The target not staying in range? Buff it to the point they can’t be out of range!

    Lastly… They really do need to at least merge Minor Arcana and its own Play button. Just hit the Minor Arcana Button again to use it, it’s not like it has a charge. I know it has to go on CD, but Dancer’s Dance starts its CD after you start the dance and uses the same button to finish it so… Why not merge Minor Arcana and its Play Button?
    As a controller player, it just adds needless bloat to it that my cross hotbars are bleeding onto the third page and no job does that other than AST right now… And there’s so much more I’d have in place of β€˜Play 2’.

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  2. Regarding Raiju, the way it worked before is that using Forked Raiju then allowed you to move into fleeting Raiju. Being forced to chose one or the other means you can no longer use both. So rather than it being a sweet double-whammy for 850 potency, it's a one shot 560. That is a major downgrade in my estimations. Why would I want to do less damage? Especially when both were equally as strong as a comboed Aeolian Edge or better?

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  3. They should really buff the summoner ruby casts, they do pretty much the same damage as earth and wind, but require a full hardcast which just doesnt make sense. Its honestly probably better to just use ruin or tridisaster and weave ogcd cooldowns if you cant skip the ruby casts entirely

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  4. "We're gonna be cutting down on the spoiler warnings very soon cuz it's been a month"
    Oh my sweet friend, some people still complain about spoilers in 20 year old games, you'll never please them all.

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  5. Am I the only one that was kind of upset and disappointed with the crafting items that were given in the new crafting books I think books and old crafting books I feel like there should be some items there that are not there

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  6. Whats the point in having both Forked and Fleeting Raijiu now? Couldn't they have just made Forked ranged and got rid of Fleeting entirely? They have the same potency and the same purpose

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  7. I really thought they were going to reduce Whm liturgy of the bell to 120s. It’s really not useful enough to have a 3 minutes cooldown. Also, it requires yourself to be damaged meaning it is useless anywhere else than during AoE mechanics in boss fights.

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  8. Welp, now all I have to do is learn how to Savage Tier Raid as a Healer (my main forever, and I cleared EX before), and btw, please!!!! Please merge some of the Astrologian buttons!!!! Love of all that is good! Please merge some of our Card buttons, and please restore clarifying draw to just Redraw stacks! I can't tell you how many times I'd get Balance and it swap to the long range version when what I need is a different sticker entirely! Or, if it's possible, I'd REALLY love that freaking clarifying draw to guarantee that the sticker is a different sticker or a sticker I don't freaking have yet! Cause omfg…. the number of times I've had to do mental math if I could afford to give the buff out…. ugh…. it feels icky, and I know my AST complaints are nothing to WHM, at least give old Thin Air back, for the love of their Holy, please just give that back, it's way super gross with dual Regen Healers due to circumstance and even worse when the other is a WHM, namely because I'm pulling double time so the WHM can be a Glare mage instead as I know my MP economy is like triple their economy, and I'd really like them to get their economy back with Thin Air at the least or 1:1 MP costs with the GCD heals (Medica 2: Aspected Helios, Helios: Medica, just for my examples) I don't care if I have to hit 2 buttons for DRKs not to die vs 1, I just want a competent starting healer so the WHM mains will stop complaining the AST ears off!

    Edit: buttons I would merge, Minor Arcana. We're gonna hold it or cast it anyway, just make that a fused button with the play of it, while the cast time on drawing one goes down in the background! Doubt it is difficult! Worst case add "Undraw Minor Arcana" if we care enough to not heal or DPS with the Lady or Lord for some reason. Also…. this idea: fuse the draw action and some of us might actually use Undraw. I literally just never use it. Why? Well, I can draw again and Redraw if I don't like what I got. Just spitballing ideas here.

    Also, I'm glad we got The Old Bole back between 80 and 90! Feels so good to use!!!!! Also, Macro/Micro because if there is one thing I like more than seeing people at full, it's seeing them go to almost 0, and then pop back to max! This is especially the case for Hippocampus! Holy hell does that thing do WAY too much damage with the party-wide and Macro/Micro of used before it locks in the damage is so useful as a party heal! "Oh no! We gonna die! Psych! Max HP!!!!!!" (Well, close to it.)

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  9. I haven't logged in to check this… but if the dances are now weaponskills instead of abilities, doesn't this also mean that the execution of the dances are now on the global cooldown? If I'm not mistaken, this feels like a dancer nerf since you can go immediately into your combos or next dance

    Also am I reading ninja right? Because that looks like nerf too. You were able to do forked then fleeting, but now if you just do one, you're not getting the full potency anymore of doing both.

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  10. NIN has so much more work that needs done, sadly. I think we gained like 25 potency or something small like that. And it's a lot harder to fit everything into our Bunshin window now that we only have two (three with TCJ) charges of Raiju instead of four. It's back to fitting in 2/3. I finally got used to the timing for our Raiju charge window and now it's gone already.

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