FFXIV Lore- What it Means to be a Dragoon



This was the most voted job requested in the most recent poll! I hope it’s everything you all were hoping for and enjoy the long and storied history, of the Dragoon.

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Disclaimer: The MMORPG known as FinalFantasy XIV Online as well as all its related publications and merchandise are owned by Square Enix. I have no claims to it.

Primary Sources:
Video Games-
FinalFantasy XIV Online

Publications-
Encyclopedia Eorzea Volume I
Encyclopedia Eorzea Volume II

Alternative Sources:
FinalFantasyXIV, The Lodestone/Sidestory
FFXIV, Letter from the Producer
Published FFXIV Brand Art Books

#ffxiv #dragoon #endwalker

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30 thoughts on “FFXIV Lore- What it Means to be a Dragoon”

  1. Interesting to note how DRG is the only DPS I've come across that makes great use of the determination stat and how that makes a ton of sense given their fighting style as highlighted here. Glad to see this, Teach'.

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  2. There were a few tidbits that I think you missed

    First off, during the dragonsong war at least, it's stated by one of the Dragoons that they're not actually that great with Lancework… Suffering a crippling overspecialization as their training helps them to fight airborne or otherwise large enemies. Grounded enemies or enemies the size of Humans are a bit harder to hit with Jumps, thereby making Dragoons a bit less effective against them. The primary character of the 50-60 quests wants to train under us because we've effectively blended Gridanian Lancework with Ishgardian Dragoon styles. It does show in some segments of the game as well, as certain Dragoons even at full power don't quite fight with the poise and grace of a Lancer

    Furthermore, you neglected to mention in any way the existence of the Dragon Soul inside of each Dragoon, and how they dominate it to achieve their jumps to begin with. It's also a source of their greatest drawbacks, as the Dragon Soul does not like being forced to use its power against Dragons, and is always in conflict with the Dragoon to try and take control and turn them into a Dragon themselves. Dragoons themselves are trained not only from Knights, but also primarily from children whose villages were razed by Dragons, using their sheer rage to temper their power and make them that much more effective. However, when the Dragon Soul is able to cooperate with the Dragoon – which we start to see towards level 60 – it confers far greater power. In regular Dragoons, this is usually unobtainable as their Dragon Soul isn't that strong, but through consuming Dragon's Blood it grows stronger and more akin to one of the First Brood… Conferring power closer to the level of the Azure Dragoon

    With that in mind, one must also consider the brief effect "Life of the Dragon", which I can only speculate involves the Dragon Soul briefly taking over the body to enable the use of far more potent forms of Geirskogul and the Jump. It's through the cooperation of the two souls that enable them to effectively fight in a battle-trance, though never for longer than 30 seconds.

    Finally, I believe it's worth mentioning the existence of the "Blood Dragoons" following the Dragonsong War. Titles bestowed upon Dragoons who forge bonds with Dragons, and are granted specially crafted armor from the Dragon in question. These Dragoons are, functionally speaking, stronger than the Azure Dragoons due to the strength of their Dragon soul and the mutual cooperation they have achieved by no longer slaying Dragons out of hatred

    Just some thoughts I had while watching. Very enjoyable watch though

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  3. I love how the Dragoon's progression is lore base. From Blood of the Dragon/Geirskogul, to Life of the Dragon/Nastrond, to Star Diver, it's all leading the Dragoon to be more Dragon-like, or to be more specific, Nidhoog-like.

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