FFXIV | Live Letter #66 ALL JOB CHANGES!



Our summary and breakdown of Live Letter 66 By Vance & Skeffi

Chapters:
0:00 Opening
0:10 General Changes
1:21 Paladin
1:53 Warrior
2:20 Dark Knight
2:56 Gunbreaker
3:43 White Mage
4:07 Astrologian
4:50 Scholar
5:15 Sage
6:23 Dragoon
7:00 Monk
7:40 Samurai
8:01 Ninja
8:24 Reaper
9:30 Bard
9:50 Machinist
10:02 Dancer
10:23 Black Mage
10:53 Red Mage
11:17 Summoner
11:57 Outro

Voiced by Vance & Skeffi
Written by Skeffi
Edited by Skeffi

#FFXIV #Liveletter #Jobchanges
►Join ExitLag and play your favorite games without lag!
ExitLag three days free trial – https://exitl.ag/thefashionista
:hearts:Support us:hearts:
Patreon – https://www.patreon.com/FF14Fashionista

Here are our social links:
Twitter – https://twitter.com/FfxivLulu
Discord – https://discord.gg/zRsBgSF

#FFXIV #Liveletter #Jobchanges

source

30 thoughts on “FFXIV | Live Letter #66 ALL JOB CHANGES!”

  1. I pray that the carbuncle remains a commandable, moveable pet. Mostly because I want to use it with certain 3rd party elements but also because its SO CUTE. I love sending my carbuncle when I'm not in sight of a friend and just putting it in front of them in random little acts of mischief from afar.

    Reply
  2. Summoner’s changes are awesome, but kinda expected. They have the tradition of being a totally new class to play with every expansion. What I didn’t expect is the huge amount of quality of life and power red mage gains, given that the job is already the most intuitive and powerful. More burst combo that lasts longer, aoe rotation becomes stronger, new defensive buff… now it would be foolish not to have red mage in raid groups.

    Reply
  3. I love me some LA HEE, but the music in this video is very loud and as someone who is hard of hearing, it was pretty difficult to pick up what you guys were saying. (Thankfully you also presented it on screen in text).

    Reply
  4. Pretty happy with the Red Mage changes. The class feels really good to play, but AOE finishers was the thing we really needed. A defensive party buff is definitely a plus as well. Very curious to see what the new action after Scorch will be.

    Reply
  5. Nothing better than hearing Vance and Skeffi voices. It makes everything sound negative to be positive and positive to be more positive. Thank you for everything you do in informing players about new things. Keep up the good Vance and Skeffi, I love y’all!!!!

    Reply
  6. Paladins seemingly gain 50 gauge from entering Shield Oath according to the trailer (I assume this is only possible outside combat tho, else it'd be way too powerful in combat). Also they get an upgraded Spirits Within. Upgraded Spirits Within can only mean one thing > it no longer relies on you max HP to deal its max potency, which is a lot more impactful than the Requiescat change.

    While more on the speculative side, at least mentioning that there is a new spirits within action would have been a good thing to do if you decide to mention a QoL that is non existent, since there is pretty much only a single instance in the game where a Paladin wouldn't have max MP by the time their Requiescat is ready to press.

    I feel like your title of ''ALL JOB CHANGES'' is very misleading, and I honestly stopped watching after PLD. If you are this wrong about a class I play, I don't want to be informed about other classes for jobs I don't play as much. Your twitch highlight clips though are amazing. Much love, and I hope that this wasn't offensive. If it was, I would like to apologise but also to say that I like the quality of content I watch to be at the very least meeting a certain minimum standard and criticizing the content should hopefully go a long way towards your channel getting even better and bigger. Cheers!

    Reply

Leave a Comment