NIN's hide skill is useless filler, the effect ends as soon as you enter an enemy's sight cone. It was one of the biggest disappointments I felt with the class.
There's too many jobs, therefore the uniqueness of each will go down the more they add. This is the law of equivalent exchange. So yeah, more jobs = less uniqueness. Deal with it. Ninja's invis even tho is the best example is also the worst, because inside of combat invis is useless, not to mention it makes the fastest job slow, they can make it better but refuse to.
I love the idea of NIN invisibility, but it unfortunately gets shafted in areas where it’d be useful and RP relevant. For instance, the 83 question where you have to follow without getting caught would’ve been a cool time for being able to stealth to matter.
I'd love for them to stop releasing new jobs, that ultimately all play the same because of the 2m meta. And focus on making jobs unique again. Make a middle ground between the difficulty of playing a class and the difficulty of the raid.
Oh, and bring Cleric Stance back. Hashtag, never forgotten.
I agree but at the same time, i dont see any other tank do a tripple front flip in the air with an axe. DRK comes close with only 1 spin.
It feels way too sameish and it doesnt feel lile you get stronger as you lvl up because enemies have so much hp.
Before shb: OMG WE HAVE TO WAIT AN EXTRA 3 MINUTES BECAUSE THE COOLDOWNS ARE SO UNIQUE
After shb: OMG 2 MINUTE META??? SO STALE
Dragoon adding a 4th jump would literally make me bust like bro clean up on my aisle my underwear
Agree but idk if this is a hot take
NIN's hide skill is useless filler, the effect ends as soon as you enter an enemy's sight cone. It was one of the biggest disappointments I felt with the class.
There's too many jobs, therefore the uniqueness of each will go down the more they add. This is the law of equivalent exchange. So yeah, more jobs = less uniqueness. Deal with it. Ninja's invis even tho is the best example is also the worst, because inside of combat invis is useless, not to mention it makes the fastest job slow, they can make it better but refuse to.
I love the idea of NIN invisibility, but it unfortunately gets shafted in areas where it’d be useful and RP relevant. For instance, the 83 question where you have to follow without getting caught would’ve been a cool time for being able to stealth to matter.
That's the funny thing they used to have spice
I'd love for them to stop releasing new jobs, that ultimately all play the same because of the 2m meta. And focus on making jobs unique again. Make a middle ground between the difficulty of playing a class and the difficulty of the raid.
Oh, and bring Cleric Stance back. Hashtag, never forgotten.
Summoner needs a skill that lets you play fetch with Carby.
Definitely!! Jobs and classes should have unique skills to hard set the job identity. Flash is fun.