FFXIV: How to install Upscaled Armors with Penumbra



link for penumbra to use in-game:
https://raw.githubusercontent.com/xivdev/Penumbra/master/repo.json

link for xivQuickLauncher:
https://github.com/goatcorp/FFXIVQuickLauncher/releases
just install the exe.

source

4 thoughts on “FFXIV: How to install Upscaled Armors with Penumbra”

  1. Hey Kartoffel, I found a great tutorial vid from you on using blender for modifying morrowind heads (this was one of the best tutorial vids I could find). However, I am having some difficulty in applying the info you are sharing because I have literally no experience with blender. I'm busy with the following project: I am working on Robert's bodies and trying to make them compatible with MacKom heads. I have already changed the textures of Robert's bodies to fit the appearance of MacKom's heads using Photoshop. Now there is one issue: It seems as though the neck part from Robert's bodies is too thin, leaving a seam between the head and neck and I am trying to rectify this by loading the meshes for Robert's bodies into blender and making the neck a bit more bulky so that the head will slot nicely into the allotted space. But I'm a bit unsure if animations and keyframes should also be considered here and since I'm a total noob I am sure this will cause me some headaches. Hence, I would kindly ask if you may have some pointers for me and thank you very much in advance 🙂

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