FFXIV Endwalker's Tank Changes What Impressed Us the Most | Media Tour 2021



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16 thoughts on “FFXIV Endwalker's Tank Changes What Impressed Us the Most | Media Tour 2021”

  1. Have to agree I don't really know why but I always have found Pal the most difficult on controller. I'll stick with Dark Knight (if ain't broken don't fix it).

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  2. It seemed that we may have gotten the wrong footage for Dark Knight? All I saw was auto attack? 🙂

    Good discussion as always! Gonna be fun to try out the tanks. I always felt that Warrior was too dry and didn't have enough stuff to do, and I agree that Paladin is very bloated for controller. It's gonna be interesting how the new additions will change my current controller setup for all classes. 😅

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  3. Just watched a media tour interview with Yoshi-P where he asked content creators to turn on Japanese closed capturing for their videos.

    Just wanted to share with those who's content I watch.

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  4. While I'm glad all the tanks have gotten another round of polish for endwalker, I'm still concerned about the overall health of tanks as a role.

    FFXIV is super creative with playstyles and class mechanics. Tanking feels great if someone is coming from another MMO, but each role feels like "half" a job when compared to a dps or healer.

    With only 3 variations of single-resources, builder-spender and no job-specific mechanic's, I'm worried that new players will overwhelming choose the other 2 roles because those jobs offer unique playstyles.

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  5. As a long time Dark Knight main I'm still sad that we don't have a magical rotation like our counter-part (my second) job Paladin. This really could give us back our identity and make us feel different from Warriors 😱

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  6. chris: i understand why theres pld mains in endwalker
    me: (who's raided every tier as a pld) …..wat? (lol)
    tanks look good, but its looks exactly the same as shadowbringers, pld/gnb best tanks for 8 mans, warrior best 4 man tank, drk has a cool story. (all tanks will be able to clear content, 14 isnt wow, but man pld/gnb had so much and got more and drk just …didnt)

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  7. As someone who has been playing DRK since HW, the other 3 tanks got all kinds of sustain and heals which is def great.. but I was hoping DRKs got a little bit of that too, like maybe Abyssal Drain on charges or Blood Weapon giving health back every weapon skill. Also in HW we had the most combo Enders (3 of em) and now we have the least at only 1, was hoping we at least got Powerblast back or something. Granted nothing is final until the release and our current kit is by no means bad per se, maybe they’ll change a few things like what I just listed or Souleater giving more health, but..and let’s be honest here
not much will probably change. I’ll still play DRK faithfully, but compared to the other tanks I can’t help but feel a bit shafted on this go around.

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  8. Great video and from the job action trailer I felt like Paladin was the big winner and that the changes would really benefit the job as a Paladin main I am excited. But also leveling my last tank to 80 and a few moments have made me fall I. Love with the warrior too so very excited for the complete berserk feel to come

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  9. 6:35 "Mitigation is not something that comes up to play in normal content to the same degree, it's a courtesy for your healers."

    Please, please, please use mitigation in normal content. It's an off-global cooldown, it doesn't cost you anything. It's practically free healing for your healer. Whatever resources healers have to spend on the tank is less resources they can use for DPSing. Less DPS means mobs die slower, which slows down the overall run. Sometimes that means wasting people's time.

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