FFXIV Endwalker News | FFXIV Most Profitable FF | Harder Dungeons ? | Island Sanctuary | Healing



I’ve been consuming a copious amount of Final Fantasy XIV Endwalker Media since the Media Tour Embargo lifted, that’ probably why it’s taken me so much time to make this video, I’m still looking for more nuggets of information, let me know in the comments if there’s anything you’d like me to cover, and get ready for ENDWALKER STREAMS RIGHT HERE!

Check out Asmongold & Rich’s Interview:
https://www.youtube.com/watch?v=YEMMpfHYMtI

Check out Meoni & Shenpai Interview:
https://www.youtube.com/watch?v=86QBb22z86c

Check out Mizzteq’s Interview:
https://www.youtube.com/watch?v=kAbCjPPS1RQ

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#Endwalker #FinalFantasyXIV #FFXIVEndwalker

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19 thoughts on “FFXIV Endwalker News | FFXIV Most Profitable FF | Harder Dungeons ? | Island Sanctuary | Healing”

  1. I believed I heard somewhere that leveling up a main and secondary classes are going to be more easier I would like to see report on that too. Anything that keeps up this amazing content keep it up.

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  2. I'm a little disappointed with the general philosophy of where they want healing to be, healers actually doing good damage and having more than 2 button rotations was a really unique aspect compared to most mmo where the healer doesn't do anything but heal. I had small hopes that they would go back on the simplification. But we will see how it actually plays out when it launches I suppose. Other than that I am so hyped for this expansion.

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  3. I do agree with you that some of the less mechanics focus interviews have been my favorite to watch. Asmon and Rich were great with more general MMO discussion. Also really loved the Jessie Cox interview.

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  4. I got burnt out from FF14 since I bought and decorated a wonderful house which forces me spending monthly subscription even when I don't have any contents left to play. I loved this game and I completed all contents the games has to offer besided RP. I leveled up all classes, all crafting skills, all boe crating and raiding gears, gathered dozens of relics, cleared dozens of ultimates. But playing 14 became a chore after I got a house and eventually stopped completely.

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  5. I didn't like M+ in WoW because it just became glorified speed runs. Now if by more challenging 4-man content they mean actual challenge without relying on the timed aspect, then I'd be all for it, but if it is just gonna be what M+ is in WoW. I rather not have it in the game.

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  6. I still hope that after Endwalker comes out they will stop moving the story forward for a hot minute and focus on improving the ARR experience with more voiced cut scenes and graphic upgrades. Cause right now ARR really feels like you are playing a 2014 game compared to something like Shadowbringers.

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