FFXIV Endwalker – How Will Reaper Fare in Deep Dungeon?



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30 thoughts on “FFXIV Endwalker – How Will Reaper Fare in Deep Dungeon?”

  1. I'm sure they wanted to keep deep dungeons (like BLU) one xpac behind so that people don't grind them as hard and keep people out of dungeons/trials/fates etc. I'm guessing the'll put it in either The Tempest (any abyss theme!) or Raktika (Ronkan theme).
    I'm not much of a solo deep dungeon player though. It's an MMO and I prefer playing with other people. If I want a difficult single player experience I'd rather play a souls game, lol. But I get the feeling reaper will be great on damage but survivability will be questionable unless they can burst it down FAST. Especially since NIN and MNK are going to be nasty with their updates.

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  2. Always good to see Deep Dungeon content, there's a pretty big lack of it and it's my favorite content in the game right now so I appreciate it! Hope you'll make one for Sage too, I'm curious about how much the gcd change will affect the other healers in Deep Dungeon too.

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  3. I love when Yoshida gets that cheeky smile on his face and looks into the camera like "I know y'all want me to slip up, leak info, and say more and I wish I could, but also neener neener neenerrrrr."

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  4. I think with the MCH and red mage changes, they’ll still be more viable than reaper and sage to solo deep dungeons possibly.

    Edit: just to be more clear I’m thinking more in line with palace than heaven on high. Where MCH and RDM have the most clears on. Since I have the feeling many people will go for the necromancer title for their reapers

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  5. Great to see Deep Dungeon content. Can’t wait to try the new jobs out. Excited about prospect of a new deep dungeon as well. Still working towards a solo clear but so much fun 🙂

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  6. Having bloodbath makes the Behemoth push comfortable that you don't need to remember a specific rotation. Melee is more forgiving than mch on behemoth, and rpr having arcane crest will be a free bonus safety for meteors.
    Assuming the stat squish doesn't change things drastically Rpr will most likely be challenging like most melees but still capable to solo.

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  7. I have a theory, but I'm going to shove it down in the see more section cause it could be kinda spoilery.

    Aint so, Labyrinthos. We've gone down with Palace of the Dead. We've gone up with Heaven on High. Now lets go laterally with a Labyrinth styled deep dungeon. I think, that idea has potential, AND is a good place potentially for a deep dungeon to occur. It's fresh, could be molded easily to the deep dungeon system and criteria. That's my bet.

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  8. This was something I was wondering about so thanks for making this video. I've been also wondering about whether Reaper will be good enough to complete all the current Ultimates. I have a goal to get through all 3 and future ones on Reaper and I'd love to hear your opinion on the current ones!

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  9. I'm interested in seeing Deep Dungeon with Sage. Kardia should really help out a lot, alongside the shielding. With Sage being more dps focused, I'm wondering how it stacks up with Scholar's DD runs.

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  10. I assumed Bozja was supposed to supplement deep dungeon since we're able to level jobs from 71-80 in it.

    Seemed to make sense to me to condense the new Eureka type content and deep dungeon into one system; but sure I'd be interested in checking out a new proper deep dungeon too.

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