FFXIV Early Combat Be Like… #FFXIV #Shorts



#Shorts #FFXIV

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30 thoughts on “FFXIV Early Combat Be Like… #FFXIV #Shorts”

  1. If only the combat for this game was like final fantasy origins. strangers in paradise. where we could kill Chaos because as much as the story of fun of FF14 is good, there is only one thing that I KNOW we can do in this game. we can kill chaos, for these, badd guys that we fight are nothing more than extensions of chaos, chaos is such a jerk that he makes obvious innocent men go mad, truly sinister we must not stop until chaos is defeated.

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  2. Early Game : Only uses a few moves, forgets about dots and other useful moves while fighting basic enemies.

    Late Game : ONE MORE PRIMAL REJECTED [ smirks in demifiend warrior of light. ]

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  3. So true what gets me is they keep removing skills which would be fine but they don’t realize new players lose those skills and don’t get any of the newest skills lowered to earlier levels to make the combat not feel so slow and bad.

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  4. I put up with this then switched to a Rogue and had to do it all over again. The late game better be as good as people say because the early grind is so painful. Especially considering I cant stay connected for more than 20 minutes due to there being so many players online right now.

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  5. Looking back at this, I think I get it.

    Ff14's og combat was the equivalent of the potato chip scene from death note.

    Overly dramatic and long for no reason (it's a tiny anteater this person's mercilessly slashing to death of all things)

    Whereas today's ff14 is like,
    Yeah, it's a giant ladybug, just slash it like 3 times and it's dead.

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