FFXIV Dragonflight… I mean Dawntrail



the similarities…

Wowhead Vids:
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Aspects Reempowered Epilogue: https://youtu.be/iWs3JF5oFzw?si=SC7qT1bbkAm4Yvoi

Hello everyone I am Jmulls of Jmulls Gaming and welcome to my little corner of the internet!

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In today’s video, I talk about Final Fantasy 14 Dawntrail and the similarities it has with World of Warcraft Dragonflight.

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16 thoughts on “FFXIV Dragonflight… I mean Dawntrail”

  1. I think you forget an important point in your comparison here.. WoW brought back Metzen.. there where teamchanges and even if one can argue how big of an impact metzen really has.. i think it goes without saying that the perception is that he had enough impact in the writing for it to be better.. which in turn leads to ppl being more optimistic.

    on the other hand in FF14 i don't see that BU3 has really realized that the problem goes deeper than just "finding a direction".

    which brings me to the next difference between Dragonflight and DT and why i just can't be optimistic. After Shadowlands the team had to "relearn" writing so to speak. by the time shadowlands concluded, the team had written "rule of cool" storys that only served as a plotpoint for years. that was an ongoing decline since at least WOLTK.. DT is different.. they had decent writing ( yes even ARR and SB ) with believable characters while DT was full of unbelievable characters and "plot-pointdriven" rule of cool-moments. there was no reason for DT to be as badly written as DF was.

    and since you mentioned that WoW was de..cunstructing its old character's and goes against its own worldbuilding.. sorry but DT has this as well. Look at Koona in 7.1.. or in terms of worldbuilding look at Ortis in 7.0.. Endless Ortis is a direct break of what we learn from robo-ortis.

    Lastly you mention the tone.. one of the main problems with DT is, that it touches ( and concludes but never really explores ) at a lot of subject-matter that deserves a serious tone, do you have the same impression of DF?

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  2. Yeah, kind of opposite ends of the spectrum of issues. WoW ruined what already existed which is much worse. FF14 just started the new arch with a tone and characters that were not it, but because it didn't actually butcher anything established(aside from Krile losing her shot at actually having her background fleshed out well), they can course correct and get things back on track next expansion.

    I don't know why so many games are getting this jarring, childish, Disney-like shift that everyone hates but it stays happening. That's my actual worry with Dawn Trail, like the devs/writers/higher ups are pushing to make the next arch childish, like it's suddenly meant to be for children and not for the existing fans.

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  3. I think its time to break the mercydia glass button. The waring triad lore was super fucking dark, the country is super aggressive to outsiders and bringing back bahamut in some way would be so cool.

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  4. So many poeple complaining about the bad story, meanwhile I'm over here mourning the job balance that existed for so long. The job structures are kinda incompatible with the fight structure rn, and the dev team clearly didn't factor in how disgustingly broken pictomancer would be while summoner and machinist flounder at the bottom of the totem pole of damage with less support than other classes in their category and with really garbage rotations.

    I can live with a bad story if the gameplay is great, but the classes I like to play got so screwed over while the new jobs are cartoonishly well designed and/or way stronger than they should be. To the detriment of older classes that share gear with it

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  5. I genuinely feel the scions should've stayed gone from the end of Endwalker. Should've had the WoL dealing with their own sorrow and despair after losing everything/everyone, and finding their new path. Could've fit erenville, zero, krile, wuk lamat, etc. and dawntrail could've been a story about the WoL finding their own light in a more personal darkness and gloom.

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  6. How'd we go from Shadowbringers and Endwalker to Dawntrail is my biggest question. Seriously there must've been something major staff changes going on in SE between Endwalker and Dawntrail. The writing and story for Dawntrail was absolute dogshit and the lack of real content since then has made things much worse. In my opinion if it even matters. Dawntrail is worse than Stormblood. My least liked expansion in this game now.

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  7. Shadowland's story was so horrible that it partially kept me from logging into the game even to do non-story content. It helped that the rest of the game was unbearable as well.

    With Dawntrail I realized just how much botched story can ruin things even when the rest of the game is great.
    Logging in to FFXIV instantly makes me think about Wuk Lamat's grating voice and annoying shonen antics and I suddenly just feel like playing something else instead.

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  8. What they did to Arthas in Shadowlands was criminal. Also, not having Jaina be more of a part of that scene really showed how little the team cared about the lore and the past.

    Dawntrail's story ruined the game for me because it exposed how little I actually like the gameplay now. When there wasn't fantastic stories and characters doing the heavy lifting for me, I saw no reason to continue playing the game. I just don't like the rotation spam dance routine. I prefer something either slower, more tactical or fast pace action based combat. The gameplay in FFXIV is kinda in the middle, but doesn't have the things I like from either.

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  9. The writing has never been so bad. The job balance hasn't been this bad since 2.X. The game is stale and repetitive, with the same exact progression system every single patch for the last 10 years. I've been unsubbed all but two months in the past 3 years, and unless the gameplay is completely overhauled in 8.0, I will be permanently done with FF14.

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  10. I still haven't finished Endwalker MSQ because of one character … Wuk Lamat.

    And I heard that you spend 95% of the entire expansion with this annoying character and she absolutely drains all the joy out of MSQ.

    I got Endwalker the day it came out, but first it was the meh Viper, the horrible looking Pictomancer reveal, so already not interested in new classes.
    The new setting was ok at best.
    The post msq patches for Endwalker were all a bit of a chore for me honestly, didn't care about Globalz and his 4 elemental clowns at all, Zero was kind of cool, but this made me very apprehensive towards what the Dawntrail msq would be like in terms of writing …

    Yeah, I'll wait for when there's a new great expansion on the same level of ShB/EW … hell even the Doma part of SB level of story would be great and just straight up paid skip this expansion, everything I heard from people who have played it is just … it's ok at best, and tedious at worst.

    It's just such a shame, I had huge excitement for EW when it came out … this though just, all I have is apathy, I couldn't care less about ff14 news at all anymore.

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  11. I was really disappointed how fast they ended the Alexandria-/Sphene story with 7.0, because I really liked both the concept of that world as well as her as a character. And yes, I was genuinely sad during her funeral scene (although I was kinda mad that we didn't bring an Elpis flower to lie at her grave, that would have been a beautiful tie-in to Endwalker), so when the end of 7.1 hit I was very happy and very curious about what happens next, because there is a lot of potential with the entire Alexandria/Sphene arc. While we ended the overall story with the Ascians, I really think Alexandria, an inter-shards cyber-tech empire with the target of accessing and conquering other shards and harvesting their souls for their own survival, could easily be made the next big arc for a few expansions (especially after Sphene's "If needed, I will become histories most bloody queen to save my people"-line, if done correctly.

    Similar to when we fought the Garlean empire on Eorzea, we could have a shards that are under attack or were already conquered by Alexandria, which we would liberate (or which could be already doomed, The First-style). Heck, perhaps one of the lifeless worlds Meteion found could have been a past target of Alexandria. Remember the last civilization in Ultima Thule that did not have any NPCs but was just devoid of life while everything else was still intact? If I'm not mistaken it was never clarified what happened to them.

    We could meet Azem's shard of Alexandria, who might have completely different views than us when it comes how to save people, allowing discussion about morals and ethics when it comes to what it means to be a hero. Perhaps Azem's shards having different opinions could also be a way to explore Azem's inner conflicts, DRK-questline style.

    Experiencing Alexandria's conquest, we could have the Garleans reflect on their conquest of "savages" through the power of technology. It would also give opportunity to draw parallels with Endwalker, with Ascians trying to rebuild their world to survive no matter the cost vs Alexandria conquering and harvesting other worlds to protect their world no matter the cost. Heck, I would also love to see what kind of Primals Alexandria's shard would have, perhaps they even manged to capture their Zodiarc's soul shard and cyber-ed it up. Oh, and also Krile, finding out what happened to the Lala's that fled Eorzea back then. There is a lot of epic potential in Alexandria.

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  12. Not insignificant XIV 7.1 spoilers ahead:
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    At least half of 7.0 and the Koana (ronreek) arc in 7.1 are the exact same poorly written mess. If whomever wrote that (and, I still suspect, their AI tools) continue to be a part of the MSQ then XIV is in trouble. I'm skeptical that it'll pull out of this due to the fact that we see this exact mess continue in part into 7.1. But with that said, the rest of 7.1 was at least interesting even if it was a bit awkward at times. So there's some hope for it.

    The two Sphenes have me curious. The state of the latest dungeons and the back story that's provided in there, along with the possibilities with Preservation, have me curious. I suspect that I know who & what the two Sphenes are, but my point in mentioning this is that I haven't bothered speculating about lore since before patch 6.1. It's nice to be interested enough to do that again.

    But if this writer, or writers, don't figure out that they're not writing for 7 year olds then XIV is in its second darkest period.

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