My Honest thoughts on FFXIV Dawntail in this Dawntrail MSQ Review: FFXIV Has received very mixed and poor reviews and lots …
source
My Honest thoughts on FFXIV Dawntail in this Dawntrail MSQ Review: FFXIV Has received very mixed and poor reviews and lots …
source
So spoilers, dont read!
I really tried to keep positive about WukLamat but when she just jumped in during the final boss like she was naruto trying to talk-no-jutsu Sphene I quite literally yelled out why the f are you here. She just felt so out of place during the entire second half of the story that it almost forces you to get fed up with her.
It's funny that people still think that putting the words "brutally" and/or "honest" in their video titles leads to more clicks. Oh well, I am content in knowing how to use browser add-ons which prevent channels like this from getting clicks/views/ad-revenue & positive engagement 😀
I actually enjoyed the 4th zone story. Perhaps because Wuk Lamat wasn't involved.
I really wish Krile had a bigger spotlight in the second part, also crazy Y'shtola didn't travel with us to Living Memory
[Spoiler Warning]
I think you're the first reviewer I've heard from that really enjoyed the first part of the story, as well as Wuk Lamat in the first part. I really liked it too, felt like a nice island side-story. I don't necessarily need to be the focus of attention for the 5th time. However, my complaints come in at a similar point as yours.
When Erenville's hometown gets bombed with the purple sphere, the urgency is just completely absent. We all end up going back to the city instead of splitting up to investigate. Once we finish fighting everything in the city, we decide to just sleep and stall until the next day just so Wuk Lamat could give a speech to her citizens (why couldn't the scions leave immediately and then have Wuk Lamat catch up later?). Then when it's finally time to leave, we stop at literally every village to talk to random people (who all seem fine btw, there's barely any damage). Then we stall further by doing this whole train quest instead of just piledriving through the main entrance (we're the warrior of light, it'd be no problem for us). I just felt so bad for Erenville the entire time, we just stalled and had no urgency to see if his family and home were safe. This just gave me a really bad taste in my mouth. The whole time I just wanted to take charge to do stuff efficiently, but instead we're held back every step of the way, probably leading to 15 extra years passing for the victims.
i enjoyed the first part but the second really felt out of nowhere, like changing from el Dorado to Kingdom hearts 2. I dont think wuk lamat was that bad it was fine but since she was the only focus it really felt worst. i think it would be better if:
wuk lamat started as a white mage to change into a paladin, that would fit better i think since all of the siblings learnt something but wuk lamat, yes she learnt history but that was something she would do either way, so being a white mage focused on only bring peace only for the first trial to realice that she needs to fight for that freedom. I also think they should have focus more on the queen and how her ways are so wrong and maybe giving the king more love for his people so we would have all these differents ways that people try to protect who they love. And the last zone that was the worst part, maybe if they focused on how all that was fake and that all that happiness only meant nothing and it soon lose its meaning, and either remove wuk lamat from the last battle or have her there since the beggining like the talk no jutsu felt really really wierd
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Sorry, story was garbage. Lacked in depth and execution. It had material to be good but they squandered that.
Agree with almost everything you say here. Shaaloani was pretty bland. Love the music and environment, but the cowboy story felt kinda forced and didn't fit the rest of the story. Loved the other zones (including Living Memory, but we're ok to disagree there), loved the music, cities, battle content, etc.
The pacing was kind of messy and could definitely have been better. I loved the good bits, but there was a lot of filler parts, especially Shaaloani.
Anyway, fun vid, fun review. Thanks for putting your ideas together for us to watch!
My very first thought during the final trial cutscene was "this will be obnoxious in roulettes", which is not typical of me. It did the job for a reset expansion but I wish they did more with the intrigue of the golden city than they did
Glad you enjoyed it! I was also pretty happy with the story. What really struck me were the parallels between part 1 and part 2. Everything from the respective roles of the leaders of the new society (extreme resolve, extreme reason, no ability to cooperate or coexist), to the complete inability for the society to move on from its flawed ways (compare this to the Bakool Ja Ja/Mamook), to the wholesale erasure of actual living memories, to the anticlimactic "trials" when deactivating the terminals in the final zone – it felt like a giant Black Mirror episode.
One additional thought: Wuk Lamat's place in the story is an interesting one, because it's her story, not yours. The story they wanted to tell, about parents and children, and legacies, and the changeover from one generation to the next… could not have worked with the Warrior of Light at the center. The nature of an MMO and character creation freedom means you really don't have parents, or a consistent mentor. Maybe if Louisoix was still somehow around at this point they could have used him, but barring that they needed someone else to make the focal point of that story.
Wuk worked for me. I liked her energy, her growth and her desire to always put her people's needs in front of her own. I get that might not have worked for other people. But it worked for me, and I enjoyed having her around.
It's important to keep in mind that the MSQ is most players' first impression of a FFXIV expansion so it going to disproportionally impact people's opinion. If Square keeps up with the good encounter designs and makes a good field zone like late Eureka was, I think players' opinion of the expansion will drastically improve.
I thought Krile was going to be a shard of us. Btw you can turn the power back on in Living Memory by starting up New Game+, any part.