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Streamer Twitch Channel of this video: twitch.tv/arthars
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Clips of the best streamers playing FFXIV every day gathered here on our channel!
Like, subscribe and share to help us keep posting videos every day!
Streamer Twitch Channel of this video: twitch.tv/arthars
source
I like how summoner somehow a better ranged dps than machinist. and it's not even a ranged dps, it's a caster.
………………..
sadge.
as someone who have no idea how fflogs works and just play what job i like hit my buttons and get my burst timings i'm good even w/o seeing my dps
That gap is probably like a 200 dps difference lol
Imagine a melee doing less damage than a phys ranged even in a full-uptime striking dummy fight. It'd be pretty funny if it wasn't kinda sad.
I just press the buttons that light up, I dunno dude.
Oddly specific
The fuck am I even looking at in this video? Looks like a mess of colors
IT FUCKING HUUUUUURTS
On one hand, the difference is definitely there, but on the other hand, is a 5% difference too much between NIN and RPR when the game has almost no DPS checks anyway, even at min ilvl?
I'd like for the difference between the lowest DPS class and the highest DPS class to be no greater than 10%, but right now it's ~13-14%, so it's kinda bad.
I tend to think "if I can take the worst dps classes in each category, put them into a party together, and then take that party into the highest level content and still make it through before seeing the last quarter of the enrage bars, it's probably fine", but I wonder if that holds up in DSR… haven't tried it enough to know.
they need to change their philosophy on how jobs dish out dmg, which jobs can do massive dmg and which ones shouldnt deal alot of dmg. Theres many ways they can do this, for one if a range job who can have uptime all the time is to do less dmg than a melee and a caster can be above or mid way depending on their casting and insta cast then just have ranged jobs just all be support jobs like a new role. BRD buffs the whole party with small dmg, DNC can buff individual players like a max of 2/3 with a decent size (or just the other 3 dps in the party).and then let MCH buff parties thru some mit and some heals or just whatever. All still bringing something but supports the team in a different way.
OR just let melee jobs have a basic 1-2-3 combo from range so its an excuse to buff the dmg of the range jobs to be in par with the melee jobs. so now they all can fight in range and its just about playstyle