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This will be nice for the DRK mitigation that only works against magic attacks! Finally able to tell what counts as magic.
make your DoT icon larger than other raid members so it helps you see exactly how much time is left on your DoTs. Yes the text is light green compared to the light blue of party members but the visual size difference can help
I'd rather see a complete rework to game's UI as a whole, navigating crafting windows, retainers and inventories require way more clicks than they should.
To the people that got banned for the 3rd party tools only for SQEX to implement this. I appreciate your sacrifice. Thank you for your service.
calling this massive is overselling it a bit.
Just want to say thanks Meoni for doing these videos. I don't keep up with the game updates aside from your videos, so thanks for keeping me in the know.
I’ve seen a few clips of players using plugins to highlight the window for slide casting. While I feel like this makes it a little too easy, something similar to the emote trick currently in the game could be a nice alternative. Just a small icon on the cast bar that blinks on once slide casting is possible.
Not that massive change tbh.
I'm glad that Yoshi at least acknowledged that "hey, people have been doing this already with third party tools, we have zero excuse to not get it done ourselves, so here it is"
o/
Community made UI mods are still better and much more customizable, gonna stick to those. Where's my individual chat name colors, SE? Where's my chat bubbles? Until they add those essentials, modding ahoy!
Massive?
I wish in the battle tab it would tell me "WHO" did the damage. It would help a lot in pvp so i know who to be wary of XD
As a healer main the ability to see timers for buffs/debuffs in the party window is HUGEEEEE
As I said to my friends, this feels more for what's coming to 7.0 than what was fully needed
Now they just need to add in chat bubbles for other players and most of my frustrations will finally be gone
I'm glad for this because I play on PS4 pro.
Nice to see, but third party tools and my use of them isn't changing.
One super useful one I've seen adds lines to the bosses hitbox showing where it changes from rear to flank
Even on a basic level it's good for knowing when someone's vulnerability stack is going to wear off.
More general to the UI, with the portraits addition for instances, I'd like to see an option that treats them like portraits in old-style RPGs (balder's gate and such).
So in the party frame, instead of the job icon, HP/mana bar, and buffs/debuffs, there could instead be each player's portrait which greys out in representation of %HP, a blue tinge for %mana, buffs at the top of the portrait and debuffs lining the bottom.
Even for 8 player parties it wouldn't take up that much screen space, with 4 rows of 2 portraits.
While not practical for more serious content, it would be neat when doing roulettes and such.
YESSSSSSS, tired of literally guessing if I'm using anti-magic mitigators correctly
I'm supposed to gauge whether its magic or phys by the enemy model ONLY?! I'm fighting a creature!
Great news. Just need some DoT/buff/debuff timers on the enmity list next.
If they’re never going to give me access to my damage numbers I hope they can accept that I’m always going to install ACT. I want to be able to track my own numbers because a) helps me learn but, perhaps more importantly to me, b) I like seeing my numbers go up as I kit my character out. I guess we’re at an impasse? shrug
im still going to need 3rd party tools for the enemy list, helps me keep my DoTs up when im playing healer so i dont need to cycle through the enemies. or if i sleep everything i can see which ones i shouldnt attack if my allies wake some of them up
This will be nice for PS5 players since they don't get all the handholding handouts that mod using PC players user. Granted pc players still have way more tools that give utlra advantages to them so pound for pound console players will be the alpha & omega master god race in terms of skill without handholding mods but it's nice to see console players are being thrown a small bone to let us see things PC players do.
Super happy with this new UI features !
Lol, i wanna see Viera finally getting to wear hats.