Do we need Ultimates in FFXIV ? (Zepla Video Reaction)



Today we’re checking out Zepla’s discussion on the value of Ultimates in Final Fantasy XIV.

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https://www.youtube.com/watch?v=GkIwQzYhN7I

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9 thoughts on “Do we need Ultimates in FFXIV ? (Zepla Video Reaction)”

  1. I dont mind ultimate being there, but as a non-savage/ultimate player, i really wish harder difficulty was spread out into the rest of the game. It used to be more like that, felt more like an adventure than just going from cutscene to cutscene or dialogue to dialogue

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  2. I think that ultimates are good for the game, because they exist in a vacuum and are not a part of the specific raid tier. It's an optional challenge that exists for people to aspire to, rather than just being the higher difficulty setting on each tier.

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  3. Something I seriously want is for them to bring the whole concept of the duels from Bozja into the main game as difficult optional solo content. The duelling system has so much potential it would be a shame for it to go to waste.

    The hardest part about getting to ultimates and savages is getting 7 other people together for it. It's a pain in the ass in many cases to have a consistent team last more than a few weeks.

    I want to see more difficult things for light parties and solos.
    Palace of the dead and heaven on high for example, when done solo all the way to the end are basically single player ultimates. They take a tonne of time, preparation and practice on top of their difficulty. Both the necromancer and lone hero titles are a vast multitude rarer than any of the ultimate titles for example. The game does need them and ultimates to cater for many people across the vast spectrum of gameplay.

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