Dark Knight Advanced Crystalline Conflict Guide FFXIV



Todays video is my next instalment off my Advanced Crystalline Conflict Guides this time showcasing the Dark Knight.

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00:00 Intro
00:32 Combinations
05:34 Strategies
10:55 Strengths
11:38 Weaknesses

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7 thoughts on “Dark Knight Advanced Crystalline Conflict Guide FFXIV”

  1. dark knight is my favorite tank!
    it's frustrating to get hounded by bards and red mages but being able to hound casters and crack enemy tanks with sole survivor is amazing
    out of any job in the game this really is the one you learn how to play by feel more than anything a guide will teach you, which is why i appreciate all of the breakdowns of scenarios you gave. the job doesn't have burst kill combos or special tech or anything- you're basically playing a game of chicken with the enemy team except *they don't have airbags*.

    (also everyone hates salted earth but people don't think about how it feels on the other end of the equation. this job does not get easy access to mitigation like the other tanks. resilience applying without clearing a debuff was the biggest dark knight buff we've ever gotten bc before then you couldn't do anything vs silences without baiting them out VERY cautiously. i also disagree with anyone asking for a salted earth nerf in frontline- or a sky shatter nerf for that matter. if you're in CC and getting mad: you gotta pay more attention. if you're in FL and getting mad, people will just switch to red mage and do it just as easily. please don't ask for my job to get shot just because you're mad and think a nerf will make drk less frustrating to fight.)

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