Final Fantasy XIV Endwalker, my thoughts on the newest Criterion content, Another Sil’dih Subterrane and what I would like to see changed
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WHAT when u whipe once u have to do all again, or is it only the walk but u dont have to reclear ?
For the limited time I had it's really fun, but I do think something like an entry level savage raid gear would have been nice. Hopefully with people saying they have fun and just want more reason to do savage would make SE/SC3 would add them in the future (let's just wait and see for now).
copying mr happy are we? lol sorry but he released his 20 minutes before you
Since this content was released 2 months after savage tier I think could drop coffers with the currently tome gear
Good video! And i agree, it would be nice to have an alternative to gearing alts. Of course not in a way that WoW does it, but one more source would be nice!
I get what people are saying about now wanting to make FF into WoW with a constant gear treadmill, but having osme option to gear up to do the Savage difficulty mode withouit having to do savage raids would be nice. It would make it an actual option – you can do raids or the dungeon depending on preference. Giving a meaningful dungeon option for high end stuff would be so nice tbh. Savage raids are fine but I miss the vibe of raids in games like destiny, which have multiple bosses and stuff to do between them.
The core issue with this is its going to die on its arse and will die FAST if something isnt done about the rewards, people see savage and EXPECT savage rewards, i dont think the difficulty is the issue directly, its how MISLEADING it is, maybe they should have given it a new name.
I dont see how giving an option to BUY the tokens to upgrade gear, WEEKS AFTER SAVAGE RAIDS DROP is a problem, the hardcore players will get their week one clears and keep clearing and be ahead, players who can not or do not want to do savage RAIDS still have an option.
I personally struggle to get into a static due to my Jobs horrendous shift patters, getting into a 4 player savage dungeon? yeah that is more doable for me and i bet many others.
I especially agree with you about the gear requirements. I love how you explained your reasoning for that because it wasn't just about what you wanted, you also mentioned how that could benefit the community as a whole (something my own video was lacking haha). I feel like I selfishly want the gear req to be lower because even though I am doing the 8-man savage, I know I would be super disappointed if I couldn't do the criterion savage (and honestly I am not 630 yet so it might be tough!). Like personally, I had really been hoping for 4man ex/savage content because I originally struggled to find a static that suited me well, and I thought it'd be so much easier to just hop into the 4-man content with friends… and honestly it is easier to do so aside from me and my friends just being at diff prog points xD
yah the content itself is great, but holy shit is the loot and rewards so fukin lack luster. Nothing like opening that first side chest in the variant dungeon just to get DIAMOND fireworks lmao once you have enough curreny to buy everything from the vendor just becomes kinda useless content. A new armor and weapons exclusive to these new modes woulda been amazing, variant version can be like regular 600 IL or something but made the criterion/savage modes drop close to savage raid IL. But hopefully in the next dungeon we get they continue to improve it.