@Josh Strife Hayes talks to FFXIV and MMO generalist FULL Interview for @Work To Game



​ @Josh Strife Hayes talks to FFXIV and MMO generalist FULL Interview for @Work To Game ​ | Gaming Kinda
💖Follow on Twitch: http://bit.ly/Work2Game (M-F 8AM-2PM)
🎵 CrystalCore Radio MP3: https://crystalcoreradio.podbean.com/

I was representing work to game. Brian, the other half of work to games as a colab Channel was named as ginger prime.
https://www.youtube.com/watch?v=b75ylJtSNhY

My current 3 mmos are:
#ffxiv #gw2 #worldofwarcraft

Outline
0:00 Introduction
4:09 Is MMO Content Big?
6:20 Mainstream coverage
9:20 Toxic Tribalism
14:00 Pro Con of Specializing in 1 game
19:00 How much time BEFORE review
23:48 Quality vs Quantity
28:08 Business vs Art for content
33:02 Balance Noob vs Vet
38:34 Play for Joy or Job
43:00 Consumer vs Creator
48:00 ‘current’ Creators are what we get
49:40 Outro

Free trial of FFXIV: bit.ly/W2GFFXIVFreeTrial

source

8 thoughts on “@Josh Strife Hayes talks to FFXIV and MMO generalist FULL Interview for @Work To Game”

  1. MMO content will never be big or sustainable as long as we are basing ourselves around a timed lockout system. This gate limits the amount of content available and absolutely destroys its sustainability for both content creators and the general audience. It ends up creating a schedule rather than allowing you to create your own pacing. It is even worse in FF14 as you are actively punished for rerunning Savage content you already cleared that week. Only by removing time gates and rewarding players for their general play will you have players who want to stick around because it becomes a pick up and play type of game. But unfortunately, this will definitely create burn out in the content creators.

    The biggest issue with communities are of course its gatekeeping. Your opinion in FF14 is often invalidated if you haven't done 100% of the content. Haven't cleared Ultimate? Your opinion is invalid. Don't have all the Triple Triad cards? Your opinion is invalid. Don't PvP? Your opinion is invalid. Didn't finish Eureka? Your opinion is invalid. The truth of the matter is that if you've stuck with the game for 20 hrs and honestly tried, your opinion should be valid regardless of the patch. It doesn't matter if ARR is a slog and HW gets better. If you can't hook the player after 20 hrs of gameplay, you have a serious problem.

    Reply

Leave a Comment