BLESSED SHADOWS | Let's Play Final Fantasy XIV: Shadowbringers | 13



In this episode of my massive Let’s Play Gameplay Playthrough of Final Fantasy 14: Shadowbringers, Y’shtola has some competition for the role of “best snark”.

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TITLE: Final Fantasy XIV: Shadowbringers
DEVELOPER: Square Enix
PLATFORM: PC (Steam)

Final Fantasy XIV: Shadowbringers is the third expansion pack to Final Fantasy XIV, a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for Microsoft Windows, macOS, and PlayStation 4. It was released on July 2, 2019, two years after Stormblood, the previous expansion. Like its predecessors, Naoki Yoshida served as director and producer and Masayoshi Soken composed the soundtrack. The expansion pack was released as a standalone product for current players; for new players, the “Complete Edition” that originally launched with Heavensward was updated to include all expansions including Shadowbringers.

Shadowbringers takes place on the First, a parallel dimension that has succumbed to apocalyptic collapse. Players are transported to this world and embark on a quest to restore vitality to the ruined land. They are joined by old comrades who have been trapped on the First, as well as Emet-Selch, an immortal villain who aims to harness the First’s desolation to trigger a mirrored calamity on the player’s home world. Emet-Selch accompanies the player, confident in the success of his plan regardless of the player’s meddling. In addition to adding new areas, the expansion pack increases the level cap, debuts two character classes and two playable races, and introduces the ability to explore dungeons with non-playable “Trust” companions.

Shadowbringers was well received upon release and earned nominations for “Expansion of the Year”. Critics praised the story as well as the game’s accessibility to new players, both of which were focuses during development. In December 2019, Square Enix announced that the title had reached a cumulative total of 18 million player accounts. As with its predecessors, major content patches were scheduled for every three months. These updates expanded the main story, added new features, and premiered secondary storylines including a crossover written by Yoko Taro that features characters and elements from Nier: Automata and the Restoration of Ishgard, a long term campaign to rebuild the embattled nation in the aftermath of the Dragonsong War. The third major content patch had its release delayed by two months due to the COVID-19 pandemic.

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1 thought on “BLESSED SHADOWS | Let's Play Final Fantasy XIV: Shadowbringers | 13”

  1. Ok, first. Thancred, I’m afraid I’ll have to disagree with you there. Emet is FAR better than Lahabrea. He’s such a delightful unapologetic troll. I’m loving his inclusion in the story thus far. Although, I imagine that the new Y’sthola outfit would likely be just as important to some. Has a really goth feel to it, which is either fitting or Ironic here in the First. That look upon realising who the WOL is and how seemingly corrupted by light his Aether has become was honestly quite sad. Must say given what we’ve seen so far Rak’tika seems to be a fitting home for Y’sthola given all the ancient history. Hell, just being able to travel to a new realm for new knowledge is most likely a dream come true for a scholar like her. Though the isolation has clearly made her tongue more biting and vicious than ever. She is really starting to resemble her teacher even down to her clothes.
    I do wonder how the original Matoya will react upon hearing that her name has been misappropriated by her student though.

    More seriously though, that the WOL felt a slight prickling sensation at the dark aspected water as if it was uncomfortable and that Y’shtola mistook him for a Sin Eater is worrisome. The blessing is clearly working, but even holding in 2 Lightwardens has left its mark. What’s more there are 3 still to go. If 2 is enough to be noticeable, I worry that 5 might be enough to start overcoming the blessing.

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