FINAL FANTASY XIV MOBILE | Class Showcase



FINAL FANTASY XIV MOBILE | Class Showcase

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27 thoughts on “FINAL FANTASY XIV MOBILE | Class Showcase”

  1. Huh, this actually looks pretty nice. I wonder how big of a community this will draw online?

    The story of FF14 is great, and if they can add voice lines for Mobile, then with this style of combat it can draw in a lot of people.
    Needs more movement though, everyone is standing still and not dodging.

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  2. maybe wishful thinking,
    definitely wild speculation,
    but i wonder if this is the devs trying to solve the “1.0 spaghetti code” problem in the main game.
    maybe part of 14s next 10-year plan is to create this new build of 14, slowly upgrade and update it until they’ve reached full feature parity with the main game, and then they have a less janky build of 14 they can move people over to.
    gone would be the days of “well we can’t implement X because spaghetti code. it would break too much.”

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  3. This is not accurate at all.

    Killing a A rank at :05 and you don't have the local hunt community harassing, stalking, and threatening you?

    -looking at you Cupo and Kaelyx on Gilgamesh

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  4. I don't know still if I'll try the mobile version, but I'm still paying attention because I have a theory that they're using this to test out ideas in how to revamp the standard FFXIV's jobs and combat system which they said they plan to do in 8.0. The fact many of these jobs are using abilities that didn't exist when ARR originally came out, or completely new abilities to begin with and a new input system suggests to me at least that they're acknowledging that many of the current jobs are too gutted at earlier levels.

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  5. Im pissed at how good this looks, and the fidelity of the effects look better than some of those in the current game lmao. GG's mates its been a good run!

    Edit: If this comes with controller support that would be sick.

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