Yoshi-P's "SECRET" to FFXIV UNSTOPPABLE SUCCESS…



Quazii looks into Naoki Yoshida’s interview where he shared the “secret” to MMORPG long-term operations, for Final Fantasy XIV.

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23 thoughts on “Yoshi-P's "SECRET" to FFXIV UNSTOPPABLE SUCCESS…”

  1. what he says is true. I'll add; that not many people have the ability to say "I have enough money" while balanceing other aspects of their life along side income. additionally, most people do not have any sort of control over products today especially the profit models. it is no coincidence that american money says "in god we trust". competition against major corporations that make video games soley for profit and not the player is becoming more challenging every day. developers who cannot afford or produce advanced software have their servers attacked with bots, hackers etc(oldest tricks in the book). where there's money to be made there is a monopoly in progress; in my opinion, by the same goddamn people everytime.

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  2. FFXIV truly is a labor of love. Devs used their free time to work on the male Viera and are working on fem roths to. This isn’t something they had any obligation to do. And I am sure Nobody expects something like that nowadays. It really is special.

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  3. In terms of WoW's decline I would include tone deaf narrative decisions. Most recently, when they made the decision to leave Delaryn Summermoon and 'many' of the other Night Elf Sentinels (now Dark Rangers) in the Horde. Night Elf fans have hated this decision since it happened, and it has confused and agitated many others, including Horde players. It is as if a group of extremists resurrected America's 911 first responders and had them fighting for Al-Qaeda. The was decided after the people who supposedly torpedoed Sylvanas' character had left the company. This was a decision made by the current narrative team.

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  4. also ppl need to stop this is just like they did elden ring then when game release what happen this gones for ff14 too but ppl over looking it because ff14 is easy but story is good but still game could be alot better its not hard to balance anything

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  5. The only thing that FF14 is missing is more languages added to the game. I need to be in my mother language cuz is so big and I know I wont understand everything.

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  6. I think there has been pretty good proof that some WoW devs, even some higher up, became pretty cynical, especially regarding how they felt about players and feedback. Meanwhile, Yoshi-P and his top down leadership really care about players and how they feel about the game.

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  7. I think that another factor is how the company and its people view the franchise itself, apart from the motivation to create something good.
    I've read a few comments and forum posts saying that people go to work in Blizzard just to get it added to their resume, nothing else. Blizzard itself has shown that if a franchise isn't making money anymore, they're leaving it on life support until it completely dies.
    Squenix on the other hand, despite their myriad mistakes, treats Final Fantasy as its legacy. They don't care about abandoning a franchise, like for example the Avengers or Lara Croft, but when it comes down to Final Fantasy, they are serious. They almost went bankrupt to save 14, they didn't let 13 Versus die and published it later as 15, they restarted the whole development of 7 Remake because they weren't satisfied with the 3rd party that they had commisioned, they keep XI running and are even adding new content.
    And mind you, not all FF games are succesful. They care about the name and I imagine that attitude is passed to the developers as well.

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  8. Its somewhat telling that WoW's design decisions in dragonflight are essentially trying to copy what ff14 did. Crafting, no borrowed power, trying to populate lower level dungeons, even in Shadowlands they tried to copy the conclusion of a decade long saga in ff14, by trying to make the shadowlands patch an end to a story "going all the way back to warcraft 3."

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  9. In a way, your journey is an inverse of mine. I stopped playing WoW ten years ago and have always been playing FF14 and for so long, even though FF14 proved its success for a decade it had to play 2nd fiddle to a WoW that grew increasingly undeserving of its players. If I only have 1 piece of advice to MMOG makers, I'd tell them: stop aiming to kill WoW, or FF14… aim to be the best game on your own terms. Make your players love your game, and you'll never ever go wrong.

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  10. I've played a lot of MMOs in my time and put some bonkers hours into a good number of them, probably somewhere around the 30k hours mark if you add them all up and out of all that time and all those games I've only ever felt that two of the dev houses actually genuinely put the players first and always put their best efforts forward and that's F14 and Guild Wars 1 & 2. Everyone else had that arrogance or sense of taking advantage of the players.

    After drifting a bit in recent years I was playing through Shadowlands in WoW and seeing how cynical all the design precepts were and I was ready to give up playing MMOs and just go back to SP RPGs/ARPGs. Swapping to FF14 fully reignited my desire to play this genre, I really feel that every part of this game respects me as a player/payer. Is FF14 100% perfect? Of course not, but I can accept the small number of problems given that every part that isn't perfect isn't due to malice, it's just due to either 1) difficulty to fix or 2) a design decision which I can see the rationale for even if it doesn't suit me perfectly. Plus the positive aspects grossly outweigh the negatives, by a LONNNNNG way.

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  11. Honestly I think the failure of 14 1.0was necessary for square to accept that the way they have been doing things was just not going to work. The loss of money the damage to reputation forced a change. It usually takes something of this magnitude to get someone new at the helm sadly. Yoshi has literally said it thousands of times at this point but it has to be said again. Communicate with your customers.

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  12. I also reached my 1 year from being away from Blizzard and playing FFXIV (May 17th 2021 to May 17th 2022). I feel so honored to be playing FFXIV. The devs in FFXIV do care about their player base. This is something that Blizzard does NOT do. Not even close. I am also honored to be seeing FFXIV in ranks.

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