Yoshi-P: BIGGER FFXIV 7.0 Role and Krile Redesign (NEW JOB?)



Yoshi-P teases a more active role for Krile in FF14, alongside future outfit change for Krile.

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20 thoughts on “Yoshi-P: BIGGER FFXIV 7.0 Role and Krile Redesign (NEW JOB?)”

  1. Kryle always deserved better. I always like her because she calls everyone on their shit while being caring for all. Been playing Ffx2 again and there's a Psychic job so maybe something like that?

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  2. I don't think they are going to bring an older job form previous games. I do believe YoshiP said they need to think of new, never before seen jobs. Im curious if Krile might be the head of that new job?

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  3. Would be really cool for Krile to bring forth a new caster, especially since we havent had an active Lalafell Scion on the field since Papalymo. Maybe some kind of Caster/Healer? Hard to say.
    Iโ€™d love to see the Twins come back a bit older and more experienced, maybe Alphi looks more like his Father and maybe Alisaie could even become another new job. Iโ€™d love to see her as a kind of Magic Knight; a much more physically-oriented caster.

    Makes me wonder what the WoL job will be in 7.0.

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  4. My guess is [Spoiler Alert for 6.2]…

    At the end of 6.2, we see the big bad looking at the moon, we know that the version of Zodiark that we fought in 6.0 was a sundered version of him so that means that the 13nth shard is still in the void's moon. My guess is that by the end we will face a forced rejoining. The antagonist will force the Void to rejoin with the source using the entirety of Zodiark's power in an attempt to "save" the lives that there are, cause from what we had seen life in the Void is nothing more than insatiable hunger, pain and suffering. So he thinks, like Ardbert did, that if he was to force a rejoining the souls would have the opportunity of going back into the lifestream and this never-ending torment will come to a stop.
    But in doing this he dooms the Source to go through a devastating calamity that would reshape the world as we know it. Opening a new life of adventuring for us within a new but familiar world.

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  5. HW: Tank, Healer, Ranged
    SB: Caster, Melee
    ShB: Tank, Ranged
    EW: Healer, Melee
    I think we're almost guaranteed to have a new caster in the next expansion. What I'm not sure is what's the second job going to be. We've gotten ranged and melees alternating each expansion, so maybe it's time for another ranged? Especially because they seem to dislike making tanks and healers, they'll probably avoid making another one for the next expansion.
    Then again, they did decide to divide healers into regen and barrier healers this time around, so maybe it's to make it easier on them when making new healers? Perhaps aiming for a new healer job next expansion? Hm… who knows.
    If you ask me, I really wish they shook up their job design. A melee healer, a caster tank, a caster melee and a physical damage caster are on my wish list of things I wish the most. Blue Mage already can tank and cast physical spells, and I think the fantasy is really solid there, and there's also easy workarounds to the problems you can think of (For example, how can a tank take aggro reliably if it requires cast times? Simply make the AOE instant cast, done.)

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