Xeno Rates ALL New Relic Weapons Patch 6.55 Final Fantasy XIV (Warning: Wrong Opinions)



Xeno Reacts and Rates the brand new Mandervillous Relic Weapons added to Final Fantasy 14 in Patch 6.55 (and he has some wrong opinions).

Original video by @DesperiusFFXIV : https://www.youtube.com/watch?v=ZxcrQskm7F4

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38 thoughts on “Xeno Rates ALL New Relic Weapons Patch 6.55 Final Fantasy XIV (Warning: Wrong Opinions)”

  1. seriously, the whole point of the relic is to have a design that looks good for the job. All jobs' relics having the same effect is just laziness. At least it's not as bad as most of the ShB ones.

    Reply
  2. Gunbreaker weapons seem to go through this pattern of being either elegant, well balanced swords, or being monstrous cleavers. Someone really has to be into that Gundam butcher knife aesthetic to like the last step and Abyssos was just godly for a lot of glamour.

    Reply
  3. I feel like they had a low budget for relics this time around or something. Very low effort. All of them have an identical effect, every step was a flat 1500 tomes straight up, didn't feel like a relic at all. Maybe they figured combining it with the Hildibrand bullshit would even it out. Xeno's right though, the PLD, DRG, and WHM weapons stole the show this time.

    Reply
  4. Huh… Am I the only one who thinks these weapon designs should have been used for 7.0 instead?

    Like their design fits more with Solution Nine & Arcadion.

    Hmm, maybe they'll bring back some of the XI motifs for 7.0 relics then, that'd be interesting. I totally agree with Xeno btw, about how each style should be unique to the Job rather than one unified design.

    However that would also result in a shitload of additional work for the art teams.

    Reply
  5. I'm so glad to hear someone agreeing with my opinion, I thought I was just being bitter or something; to me these look lazy and like crafted ex weapons, not relics. Like the effect is cool but I do wish at least they changed the color of the glow depending on the job at the very least =(

    Reply
  6. if they were all gonna have the same effect the least they could do was make them different colors. gonna be real this might be worst finished version of relics yet and thats saying something cus the stormblood relics were kind of a let down.

    Reply
  7. Xeno: "Dude that gunblade is fucking hideous. It looks like shit. The model is horrible. Ugliest weapon in the game"
    Me: "Hmm, interesting opinion. I cant wait to hear the reasoning behind this extreme reaction"
    Xeno: "It doesn't look like what its supposed to be"
    Me: "???"

    Reply
  8. Tbh, the previous tier of relics looks better because the weapons didn't have one glow style/color. PLD/DRG has the black and blue glow, WAR has the red and orange, RPR/GNB has the green and yellow and so on. I think the only reason they made this design is because they want to connect these relics to the next expac's relics.

    Reply
  9. The thing i don't like about GNB weapon is that it looks like someone ripped a laser cannon from a spaceship and said "here's your gunblade" if it had more gunblade shape rather than space ship salvage, it would be so much better!

    Heck, shrink it and make those laser cannons the sage weapon instead of the stakes!

    Reply
  10. They are so uninspired with MCH. That ammo/mako pack on the hip never changes. Sums up the state of the job quite well. Half hearted. Could go a long way in sparking interest in the job if you could change that or simply hide it imo.

    Reply
  11. this last tier is only as good as a random trial's weapon series. Didn't bring any unique weapon shapes like ARR or HW relics, and then they decided to slap shit load of effects and call it a day.

    Reply

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