WoW vs FFXIV Rant : Content, Progression and Gearing



FFXIV vs WOW: Content, Progression and Gearing. This rant is part of a much longer video I might release later, but I felt like these two sections could be made into their own video.

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31 thoughts on “WoW vs FFXIV Rant : Content, Progression and Gearing”

  1. I haven't been able to go back to WoW – but I haven't been able to get back into FF either. I absolutely LOVED my first playthrough – so after I got a decent ilvl and some raids down, I started another job. That's when the game broke for me. There just isn't a fun way to level a 2nd job, and I wanted to level them all. I'm not the only one – spamming endless dungeon and levequests is the height of miserable – and I already smashed through the majority of my professions.

    I really hope they overhaul the way questing works, or they just scale the MSQ to level and let us skip the rest at max (only after we've done it once obviously).

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  2. I play the game because I want to, not because I have to. I'm currently logging in every day sure, the difference is I'm logging in and thinking "what do I want to do today?" and going and doing it. It's not the same thing every day. I've found if you set yourself a clear goal when you log in and do that thing, it's much more enjoyable.

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  3. Just assume you put the gearing from FF to WoW .. what endgame is there than?

    People just do m+ and raids do to get their absolute BIS gear.
    ofc there are people doing m+ for prestige reason but be real .. that is the absolute minority

    In FF it is done in weeks .. that is why FF have a optimization/parsing community for the hardcore people.
    gearing is just means to an end .. and wow stretches it immensely.

    Just play Monster Hunter if you want to have a good gear grind game

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  4. You know why everyone is forced to log into world of warcraft every day because Boby Kothic can tell shareholders there are millions of players who log in every day to compare other games so people buy their stock and they can to say that this is the mmo number one HERE IS THE REAL REASON

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  5. A Bunch of California Progressives working @Blizzard only like to add more Progression to WoW, hmm, I wonder why; Why would a bunch of Progressive Liberals add content that only keeps Progression on the Players Mind, let's see, what could the answer be & why is that the ONLY form of content these "Progressives" can think of?

    (Seriously, I cannot even come up with a good answer, can anyone PLEASE HELP; do we need a detective for this?)

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  6. The more I hear about wow grinds the more scared of that game I get. The grind for crafter/gatherer scrips to get perfect materia melds in my gear is way too much for me so I just use whatever I can get and it’s fine, yeah my income of items is slightly less than a perfect set and some master recipe crafts might need more hq mats but that’s fine again.

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  7. Hah it is funny that I see this video just after this happens with my neighbor. He is of course a wow player and is so hard on it he can't enjoy any other game. He complains that he has to do the dungeons to progress the story and claims you didn't have to do that in wow. I laughed and said dude it has been like that since forever. Questlines that took you into dungeons and in WoD you HAD to do certain dungeons in a certain order in order to progress. On top of that you have to do all the dungeons to unlock heroic and mythic. Not to include the personal loot system is so jacked that I literally never got loot in a dungeon in Shadowlands. Literally not joking. I had to stack groups in order to get anything. He complained that he had to run Eden "20x's" to get loot or collect 20 tokens to get gear. I told him that there is NO system in FF14 aside from EX mounts where you need more than 10 tokens AND the gear is a guaranteed drop on the boss. Granted it is random on what piece drops but at least you know when you kill it SOMETHING will drop. In Castle Nathria my guild would go an entire raid clear without getting anything and if we did it was something NO ONE could use. He then complained he had to pug and rather run stuff with friends. Keep in mind my FC will help anyone if they asks…… he never asks. WoW has put such a distain on his perception of pugging he refuses to do it in FF14. Granted that is warranted because wow player base is literally (no argument valid) THE MOST toxic player base I have ever played with period. People leaving in the middle of M+ because someone accidently pulled a mob or something stupid like that. Raid leaders raging because they can because of FOMO. I also told him that he made friends by pugging in wow why cant he do it in ff14? I have contradicted EVERY single complaint he had with examples of why wow is shit. From loot to gameplay to player base. Lets not getting started on optimizing your character in wow…….. Basically got a higher ilvl weapon to drop in my vault that was 20% worse than the one I had one. It was like 20 ilvl's higher……….

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  8. The worst part of FFXIV is gear doesn't really matter as its over balanced to not make a difference.
    No skill trees or customizing class or rotation what so ever. Sorry but yes its pretty boring compared to wow. Even simple passives we could pick would spice up the game.

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  9. I had lots of fun until I found out I can buy all crafting materials from trading post. On one hand that's great, on the other… let's just say I didn't expect crystals to be buyable

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  10. the problem with gearing in wow is that you get catch up gear that makes progress you made irrelevant unless you made progress up through to mythic raids, then your gear gonna last for a longer while. In tbc you had no catch up mechanics so people did old raids just as much as the new ones and thus more content was RELEVANT. So you went to more places, had more various fights had a greater sense of progression and thus you werent bored!

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  11. The reason to log into FFXIV is whatever the reason i as a player chooses it to be. I recently leveled all crafter and gatherer to cap after i did the same in Shadowbringer. But this i thought maybe i actually do a bit more with them this time and just took a tiny look into what i could do and now i can't stop crafting and gathering. I missed roulettes so many times since then already but i don't feel bad about it.

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  12. I think people are being a little unfair here. I haven’t played WoW since cataclysm, but the underlying game design philosophy between FFXIV and, well, early MMOs in general is just different.

    Games like Vanilla WoW and EverQuest added raiding content in as an epic way to move the story of the world forward. The idea was that your entire server was against the impending doom coming from the evil gods and you had to band together to fight them.

    In FFXIV on the other hand, there is no “world story” in the same sense. You have your personal story in which other players are essentially faceless NPCs and all the god fighting and battling the impending doom happens in a very solo experience way. Then you have the world outside of your story which serves as kind of an Amusement Park with rides and multiplayer activities.

    The intention of early MMOs was to make you feel like you were part of something larger. The intention of FFXIV is to give you activities to do alone or with friends.

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  13. We tried to help them for Years and all they did was mock us. They called us weebs and furries and went back to WoW. Now they're playing and are mad because it's Not WoW at endgame. I"m done trying to help them or save them from abusing themselves. Let them keep sucking the copium and go back to their cubical Crawls.

    Also Coporate Square can suck farts for that NFT bs

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  14. I already completed the MSQ to 90 and leveled my two real characters I play to 90. Did some the new raids. Only really logged in for the past several days to play Retainer Fu. Been catching up on some TV Streaming shows and just a break from sitting in front of the PC for hours on end. I haven’t been missing anything relaxing and taking a break. In fact I feel more energized. Don’t miss that WoW mentally one bit.

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  15. WoW's always had 5 main activities after reaching max level:
    – Grinding gold
    – Grinding gear
    – Grinding collection content
    – Rolling an alt
    – PVP

    Gold: Has been made irrelevant a long time ago.
    Gear: Your biggest progression wall will be the community.
    Collections: Sub 1% drop rates on weekly content that entails holding W and spamming an AOE for 99% of them.
    Alt: Everything XP has been homogenized, and they never made anything account wide so it's just not fun to do anymore.
    PVP: lmao

    So, as you can see, for the most part, Blizzard themselves have actively been working at making all end-game activities shitty. Seriously, the only "fun thing" you could do is find a guild of like-minded people which you can tolerate, because there are a lot of dummies on that fucking game, and do content with each other. What does Blizzard have to do with this? Nothing. All Blizzard's ever wanted was to make levels and hope people play them for a year before making new ones. If players just run the dungeons and stfu, Blizzard's happy. Problem is, gaming AND gamers have evolved.

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  16. That is exactly the reason why I left during Legion. I had come back to the game after a few years and I lost my previous account so I boosted a mage and leveled a shaman during the pre-patch. It was great at first because there was so many things I could be doing, but eventually I felt like there were so many things I HAD to be doing. I had to keep grinding AP. I had to keep doing WQs to get a chance at my legendary dropping. I had to grind AP for my different artifact specs. I couldn't do what I wanted anymore and level alts and experience the class order stories. I had played a Warrior since TBC but I couldn't even find the time to level that up. I've wanted to play a Priest ever since I saw my cousin play one in Vanilla and I couldn't find the time to do that either. I had to stay on that treadmill. And when they added the catch up mechanics and made me feel like an idiot for even trying to stay competitive, I just quit the game. The catch up systems made me feel like I wasted all my time playing the game when I could have just not played the game and gotten the same result. And now, in FF, with Savage coming out in a few days, I have SO MANY THINGS TO DO that I don't have time in the day to do them. Just crafting and gathering has a more engaging and rewarding endgame system than WoW has had in years. I'm trying to get some trees, then I get pulled into a FATE train, or a hunt train, or I take a break and start doing role quests, or I decide to level up another job, or gather maps, or level a different crafter, then I see someone with the relic saw and I feel like going back into the Firmament and get it for myself. Its not an endgame, its just the game.

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  17. Kinda funny but not entirely fair ?
    Yes wow is more endgame focused but there's tons of the same casual content he's referring to in wow too..
    Mount farming, old raids, time walking, battle pets, etc etc

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