I found that my experience playing World of Warcraft made it difficult for me to get into Final Fantasy 14 because I was loss aversive, I didn’t want to lose what I had, even if there was something that was better out there for me.
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I found that my experience playing World of Warcraft made it difficult for me to get into Final Fantasy 14 because I was loss aversive, I didn’t want to lose what I had, even if there was something that was better out there for me.
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I don't think it's primarily loss aversion because you can always jump back to WoW. I think it's more closely related to the initial hurdle that you go through when dealing with a game with any kind of steep learning curve. It's this perception that the game "won't be fun" until you reach a certain level of proficiency, added to the uncertainty that it'll actually be fun. Anyways, it's an interesting topic, thank you for your video.
It takes time to break conditionning. And the thing is, conditionning is not inherently bad. We're all conditionned by our education, by our environnement, and…also by our genetics. It takes time to build perspective. It takes effort to get out of our comfort zone. But it's always worth it to know what's out there, what are the possibilities, to truly make an informed choice. When someone is adverse to letting people have more diverse experiences, even bad ones, they're at best condescending (we know what's best for you), and at worse straigth evil (believe what we're saying, and don't think by yourself…) In essence, the only conditionning worth a damn is the one that is self-aware and educate people about its own limits. This is why loss aversion, fomo, and time-gating are scummy tactics, and don't get me wrong, there are some light elements of these in FF14, with seasonal events, routelle and tribe dailies. But nothing on the scale of Wow where entire systems are designed around these core concepts…hello, Renown, hello, Vault, hello planned obscolescence of pretty much everything…
Now, a good dose of scepticism is also much needed, what's new is not always better or even good. But it's always worth to look into it, not with an open-mind, but with curiosity and rationality. Glad you're trying more videogames!