Why White Mages (WHM) Should Be Using Thin Air in FFXIV



Are you not using Thin Air when you’re casting Raise as a WHM?! HERETIC! You better watch this video for your re-education @TheSilverDestiny and start mending your ways!

Credits:
Music is from @ChillLofiCapybara , you should 100% check them out!!!!! I listen to them every day, literally… every day.

Shout out to @NaturallyRPVoiceover for the Heretic Line! If you like Warhammer, he has an AMAZING video where he voice acts the quotes. Literal Shivers.

https://www.youtube.com/watch?v=sBIjKJLc8ko&t=558s

Also Shoutout to my artist Shiu and Rigger Sophiel! You brought me to life and I can never thank you enough!!!!

Shiu: https://ko-fi.com/giulishiu
Sophiel: https://www.youtube.com/channel/UCIIOWKuCt1dqUOd3eZY-WbQ

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6 thoughts on “Why White Mages (WHM) Should Be Using Thin Air in FFXIV”

  1. I can't fault them, WHM is at what 34% MP per minute before lucid now? A part of me is worried that they'll just throw more glareIV's into our 2 minute as new way to "Slap a 50" on it. Cool, more damage, but having double scholar's mp per minute just seems a bit wrong. Exorbitant amounts of MP aside, it's also very easy to fall asleep on WHM when everything is running so well with a group. Other times you just get an eager overgeared shield healer and you enter the mythical second monitor glare-mage-game-state.

    Frankly when you have a job designed to allow for a player to physically sing Maroon 5's Payphone as a part of it's expected rotation, it's understandable to forget a thin-air or five.

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  2. note that it's a lot better to use thin air on high-mp cost spells than glare/holy! even if you overcap charges for 1 minute to spend it on a medica 2/3, rather than spending those 2 charges on glares, you've saved an extra 200mp (1000 vs 2×400.) this increases exponentially if you use it on cure 3 or raise. a single raise usage is equal to 6 minutes worth of glare usages. that said, if you're struggling for mp in general, having thin air to help you get some mp is far better than not using it at all!

    while whm's mp efficiency might be some of the best as a healer, to the point where i find my usage of non-lily heals in savage runs being almost none has lucid capping my mp, having thin air to rely on to help get mp back after death (or other scenario which has significantly dropped your mp) is a godsend. can't use ethers while potions are on cooldown!

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