Why Parsing High Doesn't Make A Good Player in FFXIV



Final Fantasy XIV Endwalker. Why Parsing High Doesn’t Make A Good Player but instead there are other factors that come into play, which we will explore in this video.

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28 thoughts on “Why Parsing High Doesn't Make A Good Player in FFXIV”

  1. I also think when there is a newer player who wants to get into raiding (like… with their FC or friends) they should be allowed to do so, happened to me and because of that I lose interest in Savage Raiding. I'am a slow learner in Savage Raiding so I do get they want someone who knows/learn the fight faster but I got completely blocked off besides the few times they had to fill a spot, all I'm saying is give people a chance because who knows, maybe someone who you think was no good can surprise you.

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  2. I used to be all about parsing and optimizing, and it was one of the factors that caused me to lose some friends I made through this game. They didn't take the game as serious as I had.

    Now I am fairly chill now when it comes to the harder content in this game. Still working on getting that mentality out, but I'm basically a different person now.

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  3. I appreciate this so much I started savages recently kinda casually with a group of friends and I've been picking up the fights a bit slowly due to being colorblind and on console (no colorblind mode) my main friends are patient and understand and give me links to the logs when we do win so I can better my rotation. But some of the rotating members get frustrated it's fairly annoying as I really do enjoy doing the content. This video literally just made me feel loads better about attempting savage content more.

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  4. The % being active is the most important.
    It translates how well you know the fight and mechanics.
    Then dps parse does not matter, because that is mainly gear and stats related.

    If you enjoy the game and not going try to get a shortcut/carry for a savage/ultimate fight, then you do not have to worry about anything coming from fflogs.

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  5. the first thing I do when a tier is about to release is that I visit SSS and I make sure I learn and understand my rotation, I make comparisons with other ppl to understand different aspects of said job, from there on I just hop on savage since I pretty much gathered all I can, I can freely proceed to applying the same rules in a sense but this time to savage , I've cleared everything like this (while it was current content mind you) with pugs or a static. I'll just say that when ucob first came out I cleared it with a gray parse ast and a SMN that would dc right before Phoenix transition.

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  6. Great video! Parsing as always been a tangible goal for myself, but I always tell my team "do X mechanic, your parse means ** if you're dead." Raiding is accessible to all, even if controversial topics like parsing get thrown in the mix, so long as people have the drive to do it, and the proper encouragement.

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  7. it is fairly obvious that players who parse high are probably going to be better than your average player and likely have a better mechanical understanding to fights, the big point to be made is that all of this doesn't necessarily contribute to a RELIABLE player. Parses don't always account for someone's consistency, how well they can communicate in a team setting and if they have the attitude for the toughest content in the game (ultimate).

    Before I started progging DSR, I held people with great parses to a pretty high regard, automatically assuming they were competent players, people you needed if you wanted to clear content in a timely manner. I do not think this anymore.

    My first static was filled with members that had orange and pink parses, and there was numerous issues that occurred, eventually ending up in the static being disbanded and a sour taste in everyone's mouths. The main issue with the static was consistency and attitude. There were nights where valuable time was wasted because some people would die to the silliest things (aka run into the wall, die to Thordan slashes) and these people had pink parses, people you had a higher standard for! It's okay to make a few mistakes here and there, but these mistakes would take an hour out of our night, which is beyond ridiculous! In terms of attitude, things were terrible as well. People were not quick to take responsibility for mistakes and there was a strong stubborn presence during prog, which ultimately brought down moral and our efficiency in the fight. Overall it was a very undesirable experience.

    I am not the only one who has gone through this, I've talked to a decent amount of players who had similar experiences in their DSR statics, with the main issues coming down to attitude and consistency during prog. Most of these groups had high parsing members, showing me that what I went through was not an isolated incident.

    The group I am in right now is mostly filled with players who have purple parses, and prog has been fantastic! People come into raid days with good spirits, people speak up when they made a mistake and consistency has been amazing. I feel so much more confident with this group and I feel much more excited for raid nights. This was the moment where the misconception of "you are as good as you parse" was broken for me.

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  8. wish fflogs had feature to only upload logs for individual only without effect others,

    i ran savage with PF and sometimes i got an orange parse and i really want to upload into fflogs while some people on the same run got unlucky death or mistakes and they parse grey
    in the end, their grey parse is on flogs in a sake of me showing off my orange

    also vice versa, for my grey logs…

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  9. Never asked for logs when recruiting static members before. It's easy to get better at a job you just play it. Much more interested in people that have good situational awareness, and are able to learn and adjust on the fly without relying on callouts. Most importantly if we spend the whole night wiping I want people that don't rage, sulk or blame other people all the time those guys are annoying and they drag everyone down.

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  10. The differences between wide number gaps in a parse score and the actual relavent amount of dps is so minor it doesn’t really matter. My parses are all blue and I’m content with that, focusing on how to squeeze out 10 whole extra dps just isn’t fun to me, as long as I’m doing well enough to not hold people back I’m content.

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  11. I am 99 parser and i'll tell you a secret 99 is just a player that has time to do more optimize to certain bosses. It doesn't mean anywhere near they're good players.
    but in itself being a parser mean you should already "FULLY" understand what your class's rotation or skills, sometime others revelent classes as well as you have to burst at the same timing.
    but that's about it.
    I still died at some extreme contents that i wasn't familiar with. I am not a genius that all knowing, i'm just good at the 4 bosses 1st savage tier.
    and my conclusion is something like : max dps +1, made my team move for me -1 , let my team die -1, having them to spend their gcd on me -1 … and so on.
    everything has a good and bad merit to it, good players will "allow" party to clear as easy and as fast as possible, period.

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  12. All the 99 parsers I play and played with are nice and the things you said that’s more important than parsing are things that a 99 are good at. the numbers aren’t a lie imo and if someone wanted a 99 parser only group and that’s not you why would you even want in the group people have more fun playing with people around there own skill level side note thanks for the dsr guides they have been great

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  13. I agree with all points you made. FFLogs is a great tool for analysis and self-improvement but it shouldn't be used as a tool to judge player skill by just looking at their percentiles. Player skill is so much more than just having good dps.

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  14. great video!! you explained it perfectly. my logs often give off a 'bad impression' to the high end groups i often strive to join, i can get anywhere from 70-95 parses on AST but at first glance, they don't know i'm doing runs with a very casual static who's just running savage content for fun. so i really hate how much people instantly judge at the big dips between my dmg logs but never bother to look at my consistency, whether it be in healing or no deaths. it's getting to the point where i'm specifically looking for groups that don't ask for high parsers because it's just immediate judgement at /only/ dps. it's very frustrating.

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  15. I feel like logs are appealing especially to raiders who aren't as experienced, because it's the simplest thing to look at. Good qualities on a player such as their skill and personality require actually playing with them (trialing) and decent judgement of character but "orange number good, blue number bad" is a lot simpler so I think that's why people more naturally gravitate towards it, and it's why you see especially midcore groups obsess a lot over logs, because they simply lack the experience. So in a sense they don't actually know what to look for in a person when they trial them. Which aligns with what you said in the video: the higher you go, the less obsession there is over parses.

    I've deffo noticed the obsession over logs increasing especially over the past 2 expansions and I agree, it's quite sad. I don't mean to say one shouldn't look at parses when recruiting, but it should be done in moderation and the static should understand it's not everything that person has to offer.

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  16. Our tank is so hungry for a good GNB parse to impress an ultimate team he has wiped us for the past two weeks of P4S reclears trying to greed a GCD during act 2. We don't want to kick him but we've asked him to stop yet he still dies trying to sneak it in.

    It's hard to blame him bc his dream team wants oranges for DSR, which in and of itself is cracked.

    Parsing, or perhaps specifically the stock ppl put on pretty colors, is a rot on the community.

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  17. I’m somewhat reminded of WoW and item levels on gear… It was always interesting to see people requiring ilvls that significantly exceeded the levels the run itself dropped (for first-time clears!). Meanwhile raiding guilds had cleared the content in standard quest gear. Unless you have an enrage mechanic, the speed of the kill is not really that relevant. Seen people in amazing gear with super high solo dps wipe runs by standing in the fire; meanwhile, folks in gear that barely hit the minimum were happily dancing around the mechanics and slowly chipping away at the boss until it went down. Much prefer the latter.

    Also helps looking at people soloing stuff that they have no business soloing. Might take them an hour, and the rotation is often intentionally simplified, but as long as they get the boss down, all is good. Except for the aforementioned enrage cases, consistency beats “pretty numbers” all of the time.

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  18. I play on console, so I can't parse myself, but I have seen the results of players of all parse levels.

    I am MUCH more impressed/wanting to raid with a player that prepositions, can react on the fly, and is consistent with with a fight than someone that keeps failing mechanics/getting others killed over and over going for a high parse.

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