Why FFXIV Economy Is So ODD | Gaming Kinda



Why FFXIV Economy Is So ODD | Gaming Kinda
💖Follow on Twitch: http://bit.ly/Work2Game (M-F 8AM-2PM)
🎵 CrystalCore Radio MP3: https://crystalcoreradio.podbean.com/

#ffxiv #economy #discussion

Outline
0:00 Introduction
1:00 Awesome Video
9:00 The Really Cool Stuff
15:00 More Epic then You Expected
22:00 Perhaps the most important part
30:00 Until the most Important Part
40:00 True Legends

source

28 thoughts on “Why FFXIV Economy Is So ODD | Gaming Kinda”

  1. Everything you said is correct except one thing. Green fish aren't ShB fish, they're big fish. Aka, the fish that can have crazy catch windows and can take insane amounts of time to catch. Other than that you hit the nail on the head. FFXIV's market is a mess and it's in dire need of a massive overhaul that probably isn't coming on November 19th.

    Reply
  2. Simply: players do not require the Market Board for anything. You can get all your gear and items from other sources. And if you're simply playing through MSQ, you don't need to buy anything at all.
    Therefore, there is no pressing need for many players to play the economy game because it does not impact their play.

    Reply
  3. Not only do listings not expire if you're interacting with your retainer, they refresh when you do. I had listings from 2018 fall off because I stopped playing the game for a few years. When I came back in March 2020 and pooled all my money on that character all my expired auctions from, I say again, February of 2018 relisted when I interacted with those retainers.

    Reply
  4. 2:22 "if you have to go to emergency room, you are not price shooping"?
    where do you live that you have to pay for that? I been a few times in emergency rooms to get an operation and a few weeks after i got some good money from my insurence.

    Reply
  5. You layed out the flaws, next do a video of what would fix it. You briefly touched on other games systems and it would be interesting to have the same level of break down on what they do better.

    Reply
  6. You're complaints about the MB are valid, but you also don't list some of the positives of it (depending on pov)

    1. As a Seller, I hate having to constantly re-list due expiration, like in wow. It costs me more money, is a major pain in the ass, and makes it less worthwhile to list items due to actually having to consider the listing cost
    2. I would argue that constant downward pressure is better for everyone. Keeps anything from becoming expensive and more importantly – makes people that don't care about money/economics etc in their mmo – not need to actively engage with it. Money is not hard in FF, as you say.
    3. Having listing caps per retainer is a good way to ensure a far larger percentage of items have value, since as a seller you need to consider how much a listing slot is worth to you. I for one rarely list anything less than 1k, and I am probably about to revise that higher. Just isn't worth the slot at lower than that. Associated to this, items have an upward pressure for most people because of the cap. Many, many, many items would be worth far less if you had infinite listings.

    Just something to think about.

    Reply
  7. FINAL FANTASY XIV has the best economy in its genre.

    It is amazing. You can earn money, buy tons of things, and take advantage of the careless to become richer.

    Tons of Gil are needed in FINAL FANTASY XIV in order to acquire all these Mounts, Minions, Orchestrion Rolls, Boardings, 1.0 tokens, Hairstyles, Emotes, Furnishings, RP Services, Gear, Glamour, Crafting Materisls, Materia, Submarine and Airship Parts, new Houses, Teleport cost, etc.

    PS: It is not breaking the marketboard if someone lists an item in Vendor Prices.

    PS2: You do not have to be communicated anything. Market adjusts with demand. Huge proof is that so many servers in the same data center have roughly the same prices.

    Hugely healthy market.
    Marketboard =/= Economy.

    Reply
  8. The constant downward push helps combat inflation – with so few gil sinks in the game (two mounts and Housing (Savage) being the only major ones), less gil changing hands has to be achieved in other ways.

    Reply
  9. Hey Chris Great video! keep up the great work! Very informative, with that said I don't entirely agree with the style of market you put forward.

    I understand where you are coming from, but I agree with the direction they have taken with regards to the market board. To explain why, let us go back in history to the Hay-day that is FF11. Way back in at the peak of FF11 90% of all items can be listed on an Auction. This Auction house is what is Known as a Blind Auction, you can see only what items have sold for and not what items are posted for. You have no way of checking prices other than slowly climbing your bid upwards until you won the auction.

    players undercut others by using strange gil amounts to get their items to sell first such as

    Fire Crystal stack sells for 2k, set your price at 4973 or some strange number to insure you get 5k from people too lazy to price probe and ensure your item sells first. Selling items quickly was important because you only get 7 Auction slots and tying up a slot on a slow selling item was never worth it. (That is what the player Bazar was for)

    In some of the best items you could get were drops from NMs (Notorious Monsters, Think S rank and A rank Hunts that drop useful gear for players). This system worked fine until, the Bots and Gil-sellers came. These Bots and Gil-Farmers Literally ruined the game. The economy Descended into Hyperinflation. That stack of Fire Crystals that sold for only 2K? At the height of the Disaster were selling in some cases for 100K a stack. If you were an average player and you needed something, and the market board was too expensive? Good luck. Go farm what you need? You can’t the Bots and Gil-farmers are all camping those locations. SE was Forced to make Drastic Changes across the board and Gil-farmers and bots always seemed to stay one Step ahead of them.

    The Market Board in FF14 functions the way it does with this downward market pressure as a means to combat Bots and Gil-farmers. Who is most likely to buy gil in the first place? Your average player who needs that thing but doesn’t have time to farm the gil for it. They force prices to remain low so people who would normally buy gil don’t have a need to. They want gil to feel worthless to the average player, so you are less incentivized to buy it from 3rd party sellers. A great deal of how the market board functions is a result of painful lesions from FF11.

    Reply
  10. One things that’s annoyed me is that I have to go out of the retainer interface completely to buy something. Like, if I’m about to make a listing and I see a ton of that item below the vendor, I have to exit out of like 3 screens and be near a MB.

    Reply
  11. What I would not give for a buy order system in this game. Something like that would actually give an incentive for somebody to actively pursue trying to make money with guarantees of profit. I've always hated a system where I basically have to just hope somebody wants the things that put up on the market board / auction house

    Reply
  12. Everyone's constant visits to the board make pricing fluctuate wildly, much like day trading in real life. What we need is a way for players to buy the things they want at a price they deem fair without constant study of the Market Board. One way to keep players from constantly price checking would be allow us to to make a buy offer and have other players respond.

    Reply
  13. This is a great video, Chris! I mentioned on a recent video that I really only started following Work to Game because of your marketboard videos from back in the day, and I appreciate watching you all discuss the nuances of the game's economy.

    Reply
  14. Idk, I never went super ultra hard on the economy and I've accrued over 100m, granted some was spent on some things here and there, just gradually going about things over time. There are some items that sell for a lot. And, you can buy low on one server, and sell high on another. Also, some drops from treasure hunting is worthwhile, as is some items from retainers. Crafting when new stuff comes out can be very lucrative too if done right. As for the purpose of gil? Buying expensive mounts you don't want to farm for. Getting vanity items sooner rather than later. Housing. It's alright, but it's kind of a casual need system. I guess if you have no gil at all it can feel rough, but you don't need a whole lot to mostly feel adequate, generally speaking.

    Reply
  15. The heart thing only means someone has hearted it, it doesn't necessarily mean there's demand for it.

    I have hearted stuff that i just saved as an option if i can find something better, yet i have never bought anything i hearted.

    Also some people heart stuff they just can't afford right now, but then by the time they can afford that item, they have found something better.

    Reply
  16. I have to admit, even after several years of playing this game, I know nothing about its economy. 😅 Sure I’ve made Gil, even a few millions on occasion. But if you ask me how, I’ll just go: random luck? There were a few times when I wanted to make Gil for something specific so I would farm/collect/gather items and sell them. At this moment I make a very modest 50k every couple of days thanks to my retainers. That’s it. I’m far away from having enough money to buy the ‘gold’ mounts but I’m not focusing on getting them at this time. Whether the system of FF14 economy works properly is too complex a question for me. It would be fair to say that it’s not perfect and could be improved upon. But that’s true for most things. 😉 Interesting insight video Chris. Thank you. Stay safe. ❤️

    Reply

Leave a Comment