Viper Break Down | Analyzing Viper's Mechanics and Rotation



In todays video we’re breaking down Viper, the new Melee DPS job in Final Fantasy XIV: Dawntrail! We’re analyzing Viper’s skills, combos, rotations, and more, as well as going over the overarching ideas and mechanics for the job! Jump in and learn how to play Viper!

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Please keep in mind that Final Fantasy XIV is a live game that is constantly undergoing adjustments. All information in this video is subject to change by the development team of FFXIV.

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SONGS IN ORDER OF APPEARANCE
Mirage of You – James.lfo
Zone In – Daniel Fridell

Outro Song: Strange Fantasy – Chaxti
Music Provided by Epidemic Sound
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CHAPTERS:
0:00 Introduction
0:40 Dual Wield? Dual Blade?
1:00 Overarching Concepts
1:52 Dual Wield Combos
4:24 Twinblade Combos
6:10 Job Gauge
8:00 Reawakening Window
9:05 Buffs, Debuffs, and other Skills
11:07 Closing Thoughts and Outro

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6 thoughts on “Viper Break Down | Analyzing Viper's Mechanics and Rotation”

  1. Omg. Thank you for your terminologies used in the video regarding Dual Swords and Twinblade. Ive been using these terms since the live letter myself. I love it that im not alone in using these terms exclusively. Thank you S.F.

    Reply
  2. Yoshi-P said they don't factor ping at all when developing new jobs. Viper is very evident of that, needing to double weave, seriously? Lol

    My issue with it is, being so fast and flashy, you can't really tell when it switches from dual blade to twinblade at all. I was thinking each one would be a sword stance and change their actions based on current one active of 2 playstyles.

    Reply
  3. This just cements the fact that this is the melee for me.
    I've sort of bounced off of every melee I've tried. The closest I've gotten to really resonating with one was Samurai, and even then once you get the rotation down it just feels pretty basic.
    I've only got Dragoon, Reaper, and Samurai to 90 currently, maybe I'll like Ninja or Monk too if I can get them maxed out before Dawntrail.

    Reply

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