This video is the 2nd part of my 24-man worst to best series. In this video we go over 7 of the best alliance raids in ffxiv. Comment down below with your personal ranking! I’d love to know.
Part 1: https://www.youtube.com/watch?v=4wpMDDTZ0S8&t=352s&ab_channel=BigBluePurple
Chapters:
0:00 – Intro
0:37 – 7
8:34 – 6
13:34 – 5
17:54 – 4
23:18 – 3
27:01 – 2
32:36 – 1
source
Awesome list. I totally agree with your list except i prefer your 3rd than your 1st. Its nice to see your personal run with the raids while talking about the raids, as compared to just the usual tier list
It was a nice watch for me👏👏👏👏
To be fair, in puppets bunker adds pull if you group them all as 1 rather than split them into alliances it goes so much quicker, even without having to caster LB them which makes it even faster and turns it into a 1 min encounter
I wish I shared your love for the EW raids, I feel like they’re a regression on what the Sb/ShB ones bought as they’re both considerably shorter and less mechanically interesting, each boss (except for Nald’Thal, Halone and (kinda) Nophica) have only really 2 or 3 mechanics that are all very simple and doable with minimal effort past the first time seeing them.
Can't say that I like the Storm Blood alliance raids at all. I've never dropped out of a roulette after seeing what I got, but if I ever did it would be for the Storm Blood Alliance raids. All of them are super long and tedious.
I'd put Orbonne over either of the EW raids, even though both Aglaia and Euphrosyne are very solid ones. I have to say that for repeatability the scale mechanic is one of the biggest turnoffs for me and made me enjoy Aglaia as a whole less that I could, because other than that I don't have much else bad so say of it. Also to this day I've only been able to skip the scales once. A visual spectacle for the first few times, but I don't care to see it again any time soon.
Orbonne is a fun one since the first few times I did it, I constantly fumbled some of the mechanics and always got scared when it popped from roulette. But with repeats and becoming a better player over time, it slowly became one of my favorite alliance raids. Really hard to actually pick #1, but I wouldn't mind if it's Orbonne Monastery.
The add phase thing I'm pretty sure they rotate combat designers seniors (like the infamous mister ozma) and they put what they like without thinking too much about it.
Yeahhhh the sb ones are my least fav raids, 2nd one especially. 3rd one is okay but they feel super long and tedious to me
For the Second boss of Rabanastre Hashmal, I like how you say "We do so much damage, we barely see anything"
dear baby puppy
Have you ever seen, a low damage Alliance raid? Of Rabanastre? Because, no joke, that second boss, makes very often half the whole alliance quit when the mechanic happens.
-3 Sands orbs during the large middle tower, each alliance should kill theirs. If 2 go boom its a wipe.
-People unable to understand the Swipe across the arena, killing often 5-10 people each.
-At one point the arena gets divided into 3 sections (One for each alliance is the best world), each having a Sand orbs that must be killed. 1 exploding can be survived with shields, but 2 its a wipe.
-After that mechanic, golems shows. Sadly most people will ignore or just not be aware of their existence, meaning they'll grow BIG and STRONK! When left to stage 3-4 of growth, they can one-shot some people if both are alive. If I'm caster at this point, I pop that LB for us to live or else often seen wipes.
In short; Yes, great boss, usually go super smooth. BUT when have many new players/first-timers/Low damageIt's gonna get rough :')–
–
If I may add my opinion about Agalia;
I personally dislike Agalia quite a bit upon many re-run of it.
One a first run of the Alliance raid: EASY, AMAZING raid. Spectacle is fantastic, like you said when see some mechanics the first time it can be hard to figure or getting used to it. It's an amazing first time experience.
But, imo, after many runs of it I'm noticing, mechanicly a lot of weakness in them.
-Byregot: when the hamemr hit the arena, middle is always safe, the lightning hammer you always stand in it, there's no mechanic. So the only thing left is him doing 2 knockback, once with some cleaves and him doing exaflares, some slow and fast, very simple.
-Rhalgr: If you've never test it, his meteor aois actually don't hurt that much. when the HUGE one fall, a BLM with manaward could keep not moving and live easily with 50%+ of their health. A tank honeslty doesn't need to move. You can just ignores his mechanic. If good enough too, can just time and ignore all knockback (tho that can be fun to get better at), point is that's the only interesting thing about it, the knockbacks
-Azeyma: honestly, Azeyma is an amazing boss, can't lie, she's fantastic.
-Nald and Thal: I just find them incredebly boring. I've also NEVER seen adds being skip, close, but never happen. I've ran this alliance at least 45 times (based off the coins I have). I've ever only found the boss interesting while I ran the alliance on BLM since having to time and perp movement for some mechanic is harder. Otherwise it's just look at the color of the arena and don't stand in the aoi on the ground.
-The adds are nice, the falcon is pretty neat, but the tiger are really boring like any trash mobs. They do the same thing the whole thing and even getting hit doesn't damage you that much.
–If I may compare this to the Euphrosyne adds, which yes are just boring adds compacted into each other; those imo are more fun, cause there's so much trash, there's a huge amount of line, circles, donuts aois being everywhere making it super Chaotic. I find that way more fun. Plus thos Ice knights adds before Halone hurts A LOTS if a tank pull them all too quickly. I have almost seen wipes to them from the damage they can deal.
But ye, that was my smol Endwalker alliance raid rant, great video as always!
Opinions varies and I did not want to express yours is wrong! Per exemple when you talk about the passing of the raids I agree some can feel like it takes too long and reduce the fun. 🙂
I love your list my top 3 are
#1 Aglai however you spell it
#2 Orbonne Monastery
#3 Dun scaith
#3 could have been euprohysin but I don’t like the final section that much basically just making everything one color and texture has never interested me that’s why I never like snow levels really everything looks the same 💀
I have negative experiences with the Orbonne Monastery because multiple times I've had groups just quit at Thunder God. Any time I see that shit, I just take the 30 minute penalty or hope someone else bones out. Fuck that place.
I'm just not a fan of the Stormblood raids, even as a fan of FFT the nostalgia fell flat for me. I personally found the visuals kinda boring like a generic ruin dungeon. I also found the telegraphing very hit and miss.
Have been loving the ShB & EW series though. ShB for the clean visuals & interesting mechanics. EW for being so visual interesting with great pacing.