The Truth About Time Travel – FFXIV Lore



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21 thoughts on “The Truth About Time Travel – FFXIV Lore”

  1. the only tjing I disagree with in this video is the thumbnail, as it is common knowledge that Tataru will indeed live forever and have 0 change in appearence as time marches on.

    Literally a being beyond time.

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  2. Another fantastic delve into the weave of the realm, Elioaux! It's a convoluted topic, yet not; and I think you and the rest continue to do an amazing job putting it all together.

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  3. My head canon has always been that Elidibus memory loss both pre and post 5.3 are due to having become a primal, separating himself from it while leaving a good portion of himself behind, then having that primal broken into nuggets and scattered across dimensions.

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  4. I was telling some friends the other day, if they ever "finish" FF14, there's a non zero chance that the last patch we ever get is with our WoL, now fully 14/14, going all the way back to Elpis and literally being Venat in the first place lol

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  5. What about those 5 years the WoL phased from Cartaneau to the Shroud, nobody remembers what happens after that battle lol. A plot hole to be filled? or just a plot hole that will forever remain hollow?

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  6. Standing by my theory that it's the plot to 7.0, only forward. I think there'll be some kind of closed loop with exclusion, where something happens to the WoL in a fight and disappears. The world starts to fall apart without them (I'm still thinking Atomos go way out of control and create their own primal), and a future G'raha and Alphie summon the WoL using Althyk's spell powered by either the Crystal Tower (containing knowledge of the process by Elidibus) or partnering with Garlond Ironworks (since G'raha knows how that works). By doing so, they create a closed loop, where the WoL disappeared from that fight because of their action, which caused them to take that action. I'm still working out details, but if a swarm of Atomos (or Cavernous Maws, if you prefer), could allow a lot of visits to a lot of different areas in the world at their peak storytelling points.

    I have two questions I don't think will be answered, though.
    1.) Since Radz-at-Han makes a deal with Garlemald for trade, and Old Sharlayan is no longer so isolationist, the ramifications of the changing economic world could be vast. Dalmasca is on the southern part of Othard, and used to be a major trade port. Without Garlean occupancy now, it's possible that Hancock and Tataru team up to reopen those ports, allowing travel to Dalmasca's old major trade partner: Meracydia. Hien reaches out in concern that while the Empire withdrew, they are opening talks with Dalmasca again, and that can be the hub to other places.
    2.) Sharlayan researchers have figured out a way for those without aether manipulation to teleport, although with sickness. The ramifications of the ability for Garleans to teleport should be huge. They can travel faster than ever before, and move trade goods and refugees quickly. They might not like it, due to the sickness, but Jullus can use it to help guide the repair of the capital. I feel it would be too cliche to have an 'evil Garlean threat' figure out how to warp his army around, but it's a possible story beat. Overall, it should at least have another of those extended cutscenes where someone explains what is changing (or if we are yanked forward in time, what has changed and why Ul'dah is half Magitek now: the Monetarists are so concerned with Tataru's Alliance that they make deals to popularize magitek as a commercial product, introduced when we wake up in Ul'dah when yanked forward by someone helping us stand up with their magitek arm).

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