The Sea before the City | Shadowbringers FFXIV



It’s not about the destination, it’s about the journey.Time and Tempest as we prepare for the finale.

0:00 – Intro
1:00 – We Lost
5:49 – The Unbroken Thread
16:35 – To the Tempest
22:31 – Little Ado About Crystals
25:55 – The Descent

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42 thoughts on “The Sea before the City | Shadowbringers FFXIV”

  1. With the role quests [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] especially when [REDACTED] [REDACTED] [REDACTED] [REDACTED] [REDACTED] oh and it's [REDACTED] [REDACTED] [REDACTED] [REDACTED].

    All in all, it's quite interesting.

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  2. I said it last video and I'll say it again, you guys' editing style is so endearing. You elicit many smalls chuckles from me throughout. Thank you for the extra effort.

    Also, time travel boyfriend in the matrix? I need to run Alexander!

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  3. "Dude, 5.0, Shadowbringer, is the greatest… thing I've experienced in a game, in a looong time."
    Ain't that a mood? I remember saying something similar to my friends as we watched the credits. And then we reached 5.3. And that got topped off so wonderfully. Rejoice! For there's plenty of amazing experiences to have yet in this game

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  4. The Nier Raids honestly won’t make a lot of sense if you don’t have context for Nier.

    And THAT gets even weirder because Taro Yoko considers the Raids canon to Nier and even had the character from the XIV Raids in the Gacha Game, so it gets even more confusing how it all ties together to the world of Nier and a certain theory.

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  5. Ah, I love how they're talking about how they were setting up systems for later with the tempest, about how the fishmen and how ardnolt will most likely return for relic weapons. In retrospect it the tempest really was just a weird, atrophied location that just is not relevant to any post game outside of a single big fate.

    The place just kind of existed. We never go back to it for mechanical reasons, and while we do return to amarot for story reasons, we never really do anything in the overworld. Such a strange stretch for the final level in retrospect.

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  6. I can feel Garrett vibrating with chat's excitement for 5.0 and wholeheartedly respect the insistence not to skip over stuff before getting to hypest parts. 😀

    I agree with other people that says this is downtime and to reset the pace. Doing this near launch, that Mt Gulg ending was such a rollercoaster that going straight to Emet feels like it would make the excitement start blurring together and feel less impactful. The Ondo, while not terribly exciting, really felt like a point to get the player to catch their breath a bit and come down off the previous 'high' (of seeing everything going to crap).

    The Crystaium bit, however, I liked for a different reason. Throughout the whole game, the Warrior of Light has almost always been the hero to do the saving. Now you've been taken out of the game for a bit and its your friend's turn to go and do their best to save you. I don't remember many other games that make the player character the hero and then have a section of the game where the quest is to save the player character (and he ones I do know I don't want to name to avoid spoiling them). It's a nice touch to help the Scion feel like they aren't just questgivers but true companions to the Warrior of Light.

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  7. I've come to look forward to these analysis videos as much the MSQ streams themselves. As an emotional vampire, that's something, 'eeeey? No one else really does this. People share their thoughts / have conversations, sure, but no one puts out things like this. Certainly not in this format. I didn't mind the Ondo stuff too much either, personally. It was a good 'cool down' from all the crazy stuff that happened earlier. Plus, I love good world building. Gimme, gimme, gimme!

    For me, it dragged far less than the Trolley (and wayyyy less than the pre-nerf Titan / Feast) section when I played through it. They do a pretty good job of balancing the story with the "necessary evils" of an MMO game. It's not perfect, but they do a great job. I do wish we'd have lived with the defeat just a little longer too, though. Just a little bit.

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  8. I do feel like you're underestimating Omega's influence on Cid's research. Alexander did time (whatever you think of the story, the primal is a master of time), Omega did dimensions, and travel between. Alexander's part is what brought future G'raha to the past, while Omega's part brought him from The Source to The First (and the Scions/WoL too).

    My impression of you two in this video.
    Garrett: "Are we there yet?"
    Kyle: "Not yet, we still got this and that to talk about…"
    Garrett: "…So… Are we there yet?"
    Kyle: "…No."

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  9. "lets just go back in time to save everyone!", man I hope one day they react to Dragon Song Reprise (Ultimate), not necessarily them doing the fight themselves but the lore, it would be very interesting to see what they would comment on it, even if it isnt… ya know

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  10. Neither of you have played FFX, I believe, so this will likely mean nothing to you, but my first exclamation upon seeing Amaurot for the first time was "Zanarkand 2.0". So much of what is embodied in Amaurot was first explored in FFX in the city of Zanarkand. If you get time, I highly recommend that game, if only for the story and some of the themes.

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  11. I just want to say, you both are one of my favorite creators on YouTube. I alway look forward on your predictions. Yes I’m in end game but your videos are so great to watch. Your pace on the MSQ is great. Wish I could make it for a stream. I will try sometime. Much ❤ and keep up the excellent work.

    Reply

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