The Myth of FFXIV Casuals #FFXIV #SHORTS



Kareth Crestfall of Kindred explains that most casual players aren’t so-called “toxic casuals” but still seek to improve at the game and want engaging job design.

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Full Interview ►► https://youtu.be/o548cIlzTjE

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Here is how you can find Kareth!

Twitch ►► https://www.twitch.tv/karethcrestfall
YouTube ►► https://www.youtube.com/@karethcrestfall2470
Twitter ►► https://twitter.com/KarethCrestfall

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3 thoughts on “The Myth of FFXIV Casuals #FFXIV #SHORTS”

  1. lmao some people, I didn't pick up every single class and spend hundreds of hours playing Marketboard PVP with my crafting stuff for some dweeb on twitter to say I'm "not engaging" bc I've never done a Savage-tier duty.

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  2. Disagree. As someone who played since heavensward, there is definitely an imbalance in the bellcurve of players. Most players feel like they didn’t read tooltips at all. I could literally take the lowest average damage class (even ones I don’t main, gear, or touch outside of leveling and playing the new reworks) in each role, go into duty finder content and be above someone on their main top dps flavor of the patch. Most cannot play to what I would consider even a competent level. Party finder fares a little better because you have people trying to grind ex or do savage so some actually try but the frustrating part is that the jump to savage is a bigger difficulty spike than many can handle. And so party finder is clogged with incompetence. Statics are hard to form without at least one of eight persons being the clear dead weight, but scheduling 8 people to play is a fucking savage task on its own.

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