The Biggest Tanking Misconceptions in FFXIV



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Music:
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Timestamps:
0:00 Introduction
0:22 1st Misconception
3:10 2nd Misconception
5:15 3rd Misconception
7:53 Closing Thoughts

#FFXIV #Shadowbringers #Tanking

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24 thoughts on “The Biggest Tanking Misconceptions in FFXIV”

  1. Biggest misconception about tanking: you have to pull wall to wall.

    No. No you don't. If you are new, or even if you're a veteran who feels uncomfortable with certain pulls, just take it slow. Making 2-3 pulls per "wall" is still faster than pulling everything once, wiping and having to pull again.

    Reply
  2. I dont like it very much, to play the tank role.
    Simply, because, i feel, that it doesnt fit me.

    I have allways the feeling, that i am tanking to slow (even, when it is nearly the same in comparing to others). Or, that i am going to much for savity.
    And, i dont like it to stand in the focus.^^

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  3. I used to be a tank main when Shadowbringers came out. And at this point I haven't played for quite a few months (maybe even years). So now I really don't know if I should play a tank again, because I remember a lot of groups at "higher" level (50+) dungeons (and we're talking about MSQ dungeons here) are quite toxic when you die – yes, even in FF XIV. Everyone's nice until you mess up. But there will be dungeons and bosses that I don't remember (or simply don't know as I haven't started Endwalker yet). So chances are I'll eventually cause a party wipe.

    So I wouldn't call the 2nd Misconception a "Misconception", because you do have to lead your party & make sure that no one dies. As much as I'd love to tank again, I honestly don't know if I would give it another shot anytime soon.

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  4. Best parts of being a tank

    Fast queue times only barely slower than healer

    Tank privilege. Oh theres a meteor marker? I can just sort of, not do that and keep uptime (assuming ofc youre not MT and need to bring the boss to where the group is, Rhalgr is a good example of this where his position is fixed and everyone has to run away)

    Bad parts of being a tank

    Oblation

    Before I played 14 I played WoW for a little bit (nothing serious, only got to level 40 on my mage and like 30 on my paladin) but as a tank I was expected to lead the party and know the path. WoW dungeons are not linear, I had to google dungeon guides to know what path I'm supposed to take and THANK GOD thats not a thing in 14. At most some tanks do the side rooms in haukkes or stone vigil and those detours are only like 20 seconds tops as opposed to being lost in this giant ass maze of a cave with no idea where to go

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  5. Regarding point #2 while it isn't likely to work for the most recent content since people are still learning it I've found that watching a guide video before each new dungeon/raid/trial is a huge help no matter the job but especially as a tank as it allows you to have at least some idea of what to do or not do during a run, reducing the stress of being in the conflicting positions of leading the party yet having no idea of what to do.

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  6. Misconception 2 is almost entirely from WoW. After playing for 15yrs I can say that sometime during Cataclysm x-pac saying the words "first time here" as a tank got you kicked, or everyone leaving. Eventually it spread to the point that everyone needed to know exactly what to do with everything (even trash) or get chewed out for being a "shit casual loser".

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  7. for example you should have around 48k dps for p4s – and believe me i saw groups wiping, 1% before the enrage timer kicked in; sure you can slack abit if no one dies but thats rarely the case, having a dead dps means you have to compensate, two dead dps, you maybe already kill yourself and start over.

    and beside of that; feels good to deal more damage then a dps in a good run as tank 😉

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  8. DPS are red DPS, tanks are blue DPS, and healers are green DPS. Doesn't matter what colour my role is, if I'm not trying to inflict maximum violence, I'm being unhappy.

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  9. "tanks cannot be anywhere near as powerful in any other game as in final fantasy"
    Somebody clearly never saw Lineage 2 Pheonix Knight. thing was damn near immortal and hit harder than the strongest DPS

    Reply
  10. Not gunna ask what addon that was in the clip with titania as I wouldn't want you to get in trouble but it appears to actually display the hp values. Are the hp values in that accurate?

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  11. The way i explain tanking when someone calls it boring in game, where i have less time to expound on details as you have here, is "Yeah, tanks dps rotation is simpler, but we are managing 2 rotations (damage and mitigation), we set the pace of the dungeon, we decide where the boss stands, and it feels cool to be face to face with the big threat thatd squash your samurai."

    Reply
  12. I've leveled two tanks to 80 (haven't played since before Endwalker) and any advice I can give would be to just type in chat that you're new to the content. Also ask if big pulls are okay, you might have a new healer or a healer that hasn't played in a long time…. UNLESS you have a black mage and a samurai or two black mages or two samurais as the dps, then all bets are off and go full bore. the enemies will die before you know it. Happened to me and it was my top ten experiences in this game

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