Retro Style FFXIV Mod (10/10 One of the Best Mods Ever) | Xeno Reacts to Illegal Mods



The Sage mod showcased in this video might just be the coolest Final Fantasy 14 Mod ever made. Xeno does not condone the use of any third party tools or mods in Final Fantasy XIV. DO NOT USE MODS!!!

Original videos:
The Primal SGE FFXIV VFX Mod: https://www.youtube.com/watch?v=KYUA9OybZ3Q
The Primal DRG FFXIV VFX Mod: https://www.youtube.com/watch?v=Dnv5JSi7Xsg

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Channel Editor: Leo Coman (Discord: leo.coman)

Outro song: Sirius Beat – The Chosen
Link: http://youtu.be/JuaM1romA3c

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22 thoughts on “Retro Style FFXIV Mod (10/10 One of the Best Mods Ever) | Xeno Reacts to Illegal Mods”

  1. If SQE ever decides to create job skins one day, they should definitely turn to mod creators. They have a real passion for stuff like that. Just imagine summoners having the freedom to choose which primals they want to summon, dancers having a kit of aesthetically different dances, or white mages being able to choose a specific element for each of their abilities. Job fantasy would be at its peak

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  2. I couldn't get over how insufferable your chat was being.

    That thedarkestdruid dude should be banned for spamming, dear god.
    Same with lizardmancer, insufferable attention seeking idiots.

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  3. Pepsis is fun when you learn snapshots because you get the benefit of both the shield AND the heal. Like if you know the EXACT timing for twin's fireball, you can pepsis snapshot it and bang, everyone's full health. I do it on that sorta stuff, heavensfall tower, nael stacks ect. Pmuch just any raidwide in the game you know the snapshot of you can get a fuckload of healing and shielding out of it. Like I'd probably do quaga in DSR or even p3 stack once I got super cosy with it, y'know? It's just learning the timing.

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  4. Actually insane how crazy those mods were. Ngl tho, that DRG LB would 100% cause the player to die sometimes KEKW. Really sucks to see the devs shame this rather than embrace it. Though I get it, even if they did, so many things they could never openly support.

    Reply
  5. You know, people say that visual mods like this do not affect gameplay. Thing is, there's an argument to be made that ultra flashy mods like that DO affect gameplay: By further obscuring your screen and thus making it more likely for you to not see an AoE and die to it. No one would expect a mod to give you a gameplay disadvantage, but this one surely does.

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  6. tbh the devs that create the vanilla vfx should feel ashamed after seeing what the community can do 😅 if skills looked this flashy during ARR levels it would def help not to fall asleep mid fight

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  7. This is what the devs could be making … but insteadt we get that "we better not change the game more than a little bit" shit. I wish they would dare to do crazier stuff

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  8. WHY IS SQUAREENIX NOT MONATIZING THE SHIT OUT OF THIS!? Seriously you add themed ability kits like these to the shop and we are talking MILLIONs of dollars of revenue. Hire this guy and put him on payroll.

    Reply
  9. The SGE one has this issue of "every button must be LB3". I can't imagine playing with it even though, I must say, it does looks SO FUCKING COOL
    The Dragoon one was just fucking outstanding in every way. I just didn't like the Thrust but that's whatever. Everything was insanely cool, clear and didn't obfuscate the field.

    11/10, would ban and not use because mods are bad we don't use those.

    Reply

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