Patch 7.15 PATCH NOTES! Condensed Summary! [FFXIV 7.15 Dawntrail]



FFXIV Patch 7.15 Patch Notes Summarized! No pictomancer nerfs? Chaotic alliance raids, massive pvp overhauls with significant nerfs and buffs there, more questlines, more hildibrand, new crafter and gatherer leveling methods and custom deliveries and new housing items and hairstyles and mounts and minions.

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Timestamps:
0:00 FFXIV Patch 7.15 Patch Notes Summary
0:05 New Crafter and Gatherer Class Quests
0:26 HILDIBRAND QUESTS AHHHHHHH
0:52 Custom Deliveries from Hrothgars
1:45 New housing items!
2:45 New hair not for hrothgars
3:18 Chaotic Alliance Raid
4:26 Chaotic alliance raid rewards
6:23 Pvp job buffs and nerfs and reworks
6:30 Paladin rework
7:15 Monk buffs
7:24 Dragoon buffs
7:27 Samurai nerfs
7:34 Viper buffs
8:02 Bard buffs
8:09 Machinist buff
8:11 Black Mage Buffs
8:31 Summoner buff
8:36 Pictomancer buffs
9:00 Scholar buffs and nerf kind of
9:55 Astrologian nerfs
10:54 Sage buffs
11:48 New items mounts and minions

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13 thoughts on “Patch 7.15 PATCH NOTES! Condensed Summary! [FFXIV 7.15 Dawntrail]”

  1. Opinion that probably make everyone except Picto mains mad but, I really think that Pictomancer power in ultimate just showcases failures in other jobs having nothing to do during downtime.

    I do think a damage nerf is warranted but they will regardless dominate in that area unless you change how the job itself works. Maybe bring them in line with ninja for full uptime content ?

    8.0 Is supposed to be about job identity, not just this homogenised mess that exists now, Pictomancer just arrived early to the party.

    Reply
  2. picto should remain the same and others should get buffs. then as is tradition on upcoming expansions it should slide down the DPS tiers through poorly designed new motifs and bloat

    Reply
  3. I AM STILL ALL POWERFUL!!! – Picto Main

    But yeah, personally I wasn't expecting changes to PvE this time round, and they should bring other jobs up and increase their flexibility. I'd play other jobs more frequently if they had similar (not exactly the same) flexible rotations. Some jobs feel too rigid now.

    Whoever designed Picto had the right idea, but unfortunately it was the opening of Pandora's Box. Now, the new design philosophy has to be either changed or implemented into other jobs going forward. I'd rather it be the latter, not the former.

    Reply
  4. Were… people expecting PvE changes in this patch? I feel like literally everyone knows that PvE balancing only happens in main numbered patches.

    Not that that's a good thing, but it is what's expected.

    Reply

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