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I did wonder how they were able to put waymarks down in both P7S but also in Diamond as well as they were off the arena, answer is all too obvious when you think about this, but glad that they are planning to address the issue there and help us out with that!
SE kinda being extra poop about the waymark thing.
Like, "sorry we didn't give this to you before, we realized we should and we will, but also fucl that guy that did our job for us before let's ban him"
Yes, very cool and normal video game company.
I hate to say it But Yoshi excused for the HP nerf is BS, There is no way the Devs tested P8S with WAR/PLD/MCH/RDM/RPR comp. The Devs used high DPS comp for sure
yoship should clear8s with MCH his own before release 6.2
They’re going to use this as an excuse to do nothing for horrible dps balance.
Yeah, im really scared for paladins future, it's super neat, fun to play, has alot of stuff to optimise in fights, niche optional abilities etc. And i don't want it to loose this identity. However, as we have it right now, even if solo dps of all tanks is not that different (aka nDPS), the diffrence of buffs and playing to them really speaks the difference, when burst heavy classes gain double the dps or even more from buffs then you… is not fun at all… I just hope they wont massacare it as they did with many other…
on that p7s markers matter it totaly sliped my mind that at the end of the fight we dont have 3 circle areas for markers and that it was made using 3rd part tools. i somehow though it was like diamond weapon one… but yeah, another problem because of blocking marker placing during fights… even though i might get why it was changed to be this way… it still sucks.
Their performance was higher than usual. Couldn't have given us a more blatant lie but whatever I didn't care too much about the dps check. PLD got a potency buff, which I think it did need. I don't think it's going to be enough however. That and Cover is still tied to gauge. WAR potency buff was needed, though again I'm not sure if it will be enough yet. RDM forgotten about, MCH forgotten about. Reaper didn't necessarily need anything but the fact that they didn't even change MCH proves RPR players hope is dead.
I would like to see a paladin rework I love the aesthetics of paladin but it's so painfully boring to play
Bring back kaiten
The thing that irks me about the second paragraph for Paladin is that if you make the game "easier" for Tank and Melee with the bigger hitboxes, there is no excuse to not buff MCH and Ranged DPS in general as the thing that was in their favor (being able to hit the boss from anywhere) gets decreased more and more with bigger hitboxes. If you make the game easier for the jobs that already deal the most damage the gap between Melee and Ranged is only going to get larger. Hopefully there is something in store for Ranged in the near future, otherwise I will just stick with Melee.