Xeno clears the newest Final Fantasy 14 Unreal Trial introduced in patch 6.5: The Singularity Reactor (Unreal), also known as âŠ
source
Xeno clears the newest Final Fantasy 14 Unreal Trial introduced in patch 6.5: The Singularity Reactor (Unreal), also known as âŠ
source
Love this fight. Zurvan felt so annoying and boring.
I think back when this was new there was no eye indicator for gaze right?
What is the glam on the RPR weapon?
Starting playing this game last year. Spammed this and Shiva on free trial and so glad I remember literally everything. Both runs were so chill with random goated pf
Harigoto, my old raid leader from T6-9 đ„
STILL one of my favourite fights in the entire game and STILL one of the absolute best!!! The perfect amount of mechanics, the OST is a BANGER, and nothing is too convoluted. Back in HW I raved to all my friends about it lmao this is seriously one of SE's best right here, folks!
Seeing this I don't think 2023 8 Warrior Thordan Unreal woul be possible. Would just be a nice hommage to the old video.
Heavensward fights, mechanics and rotations were the best.
It's crazy how much better it is than like…. every EX the past three expansions.
This was the first EX I cleared that wasn't unsynced and still remains a damn fun fight.
I was surprised by how relatively easy this fight was as someone who only joined after shb. It was fun, I cleared it in 2 hours on pf, not too bad
Fuck, am old
They have to make Nidhogg Unreal next
Lets goooo! Best fucking fight ever! Excellent job my kingđ
This is 10x harder than the newest ex
Actually crazy how little damage this fight does in comparison to how it used to be. Maybe I'm misremembering things, but looks like a lot less damage. Probably not accounting for the fact we have a zillion more mit tools now
5:20 that shit kills me. straight through my soul
it doesnt look as hard as MINE?
As a PLD main, I forget goring from time to time and I find myself asking why it exists all the time
I think the cool thing about that fight is the phases use the ad phase mechanics for each guy but together and differently in the main part of the fight and it's not as samey with each mechanic compared to current EXs, feels more like the way they construct a savage fight minus the fact that there's no one big tough mechanic and things are a bit easier to figure out, really does make it the perfect extreme fight
90% of mechs can be solved with a single spread pos, I don't find it that good. Not sure what I missed
Love ur content man
The bald man does it again. It had been a thousends of years since he last stood against the king Thordan in his prime, back when the bold warrior still carried the burden of having hair on his scalp. But like his current smooth great white tit of an head, the bold man knows how to lay the king low. o7
I remember when this was new it was my 1st major clear for when I caught up in game at the time. It wet my appetite yo start doing Savage. This fight has everything. I miss the dps checks of HW.
End game content for this game really look easy. Theres a metric ton of different mechs, but the time window for a reaction is extremely large. No wonder anyone with an addon or capable raid lead signaling them can clear easy, the muscle memory required seems close to none
5:17 the DSR pain behind that "oh god" at the phase change once the music starts KILLS ME every time LOL