Krimson KB Reacts: A Crap Guide to Final Fantasy XIV – Healers



Original Video: https://www.youtube.com/watch?v=osvUOqeDwD0&t=38s

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16 thoughts on “Krimson KB Reacts: A Crap Guide to Final Fantasy XIV – Healers”

  1. That's a good guide, but it contains a big mistake. Yes, healing is more about making the party survive, however not in a dungeon. At least not in lot of dungeons, expecially if the tank is a b*tch and he want to pull the entire corridor. You literally can't do dps in those cases, because in the interval between heal –> dps spell –>heals, with a group of mobs, the tank will receive too much damage to be mitigated with a single heal once in while. Expecially in certain dungeons, where there are simple mobs that do cleaves/pseudo-tank buster, that do tons of damages. For example in The Twinning, the "centaurs" after the first boss. Or in the Bardam's Mettle, the two group of beasts at the beginning of the dungeon. If an healer try to do things like applying dots/casting multiple dps spells during that first group in Bardam's Mettle, 90% of times is party wipe 'cause tank died.

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