Job Balance Changes | Patch 6.05 – FFXIV Endwalker



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23 thoughts on “Job Balance Changes | Patch 6.05 – FFXIV Endwalker”

  1. I'm mixed on these changes, I do think if they gave SAM and BLM a damage buff it would fix the weird situation with RPR and MNK, and DNC seems odd. Most of the changes are good but weird that some jobs didn't get touched.

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  2. The changes we did see are nice, but man, some classes still feel left in the dark
    Less so things like Paladin not seeing potency increases.
    But DRK not getting anything? It doesn't need potency, but its in desperate need of QoL changes
    Not changing Blood Weapon to stacks still is massively upsetting. It still has no real sustain and Living Dead continues to exist with no changes. Why does SQE hate DRK so much?
    Whm is really feeling the Thin Air nerf. They could use a buff to their MP Economy.
    These are just the ones that effect the classes I play, so idk what else other classes are feeling. But man, do I hope we see some if these changes soon

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  3. It’s surprising that the devs see all the complaints on forums/twitter/reddit/youtube, and still don’t take them into consideration.
    Sometimes it seems they only care about Yoshi’s BLM, and FOTM classes which drag people into buying expansions every release.

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  4. This patch feels like a prelude to a bigger patch later, makes me wonder if the Devs want to see how the jobs preform in he higher tier content before making bigger balance chance for all the jobs.

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  5. The DNC thing is most likely to make it proc anything that procs off of weaponskills, like Arcane Circle which is probably the more important one it's changed for, because if they're dancing while the crest is on it means that's 1 stack the reaper might not be getting and less damage from their followup attack.

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  6. I wonder if ninja will ever get any safety net in their rotations like all the other jobs get or if we will always have to deal with ghosting 800-1200 potency every time we mess up and bunny a mudra

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  7. As a SMN main, it's nice to see that Phoenix ohase isn't a DPS loss over our legos anymore. However, the biggest problem with the job right now is SpS affecting our demi CDs and causing drift. Having to sit on Bahamut until Searing Light comes off CD just feels bad.

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  8. DNC changes do absolutely nothing for DNC itself, but are a potency buff for reaper and can generate monk chakra as well. It's just a buff to the two strongest jobs in the game while DNC itself barely does DRK damage.

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