Is Final Fantasy XIV Too Stressful? w/ Tony Garsow – Solo Queue



In a recent interview with Famitsu, Naoki Yoshida discussed the amount of stress in Final Fantasy XIV. Special guest Tony Garsow joins Damiani to discuss what was actually said, and what this could mean for the future of the MMORPG.

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8 thoughts on “Is Final Fantasy XIV Too Stressful? w/ Tony Garsow – Solo Queue”

  1. It's boring, there's nothing different, set rotations and set builds and damage variations of .200 dps.

    Weekly dog shit repetitive crap with scripted events, rerunning old a set of 3 old dungeons on expert for months until they bring out an clockwork update with the exact same content with no risk.

    It's safe, FFXIV 1.0 released in a sorry state and they've been scared since 2.0 to release anything different.

    Then Yoshi P brings the same shit out with 16 and I can't help but think it's an internal problem, I don't think he understands what's boring and what's not.

    That update with the horrible Pokémon world was my last straw, I just couldn't be bothered to continue the cycle with each expansion….savage, crappy repeated dungeons and then a relic needing Sycrus Tower to be repeated over and over.

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  2. Story aside, the relic weapon being a poetic grind without a eureka or bozja killed endwalker for me. Island sanctuary, criterion dungeon, and relic weapons were decent ideas with bad implementation that led me to playing other games instead of ff14, which sucked.

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