In a recent interview with Famitsu, Naoki Yoshida discussed the amount of stress in Final Fantasy XIV. Special guest Tony Garsow joins Damiani to discuss what was actually said, and what this could mean for the future of the MMORPG.
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I think the opposite. It’s too easy. Make it harder and more stressful
This a mostly just me but the subscription model adds some pressure to me since I now need to play the game nearly everyday to get my money’s worth.
It's boring, there's nothing different, set rotations and set builds and damage variations of .200 dps.
Weekly dog shit repetitive crap with scripted events, rerunning old a set of 3 old dungeons on expert for months until they bring out an clockwork update with the exact same content with no risk.
It's safe, FFXIV 1.0 released in a sorry state and they've been scared since 2.0 to release anything different.
Then Yoshi P brings the same shit out with 16 and I can't help but think it's an internal problem, I don't think he understands what's boring and what's not.
That update with the horrible Pokémon world was my last straw, I just couldn't be bothered to continue the cycle with each expansion….savage, crappy repeated dungeons and then a relic needing Sycrus Tower to be repeated over and over.
I'm glad the relics are not grinding and stressful atm, really hope they stay like that
Always Be Casting.
That’s all anyone wants from you
Dang, I'm seeing my old tank duo friend for the first time right now. GRIMMMMMM
Story aside, the relic weapon being a poetic grind without a eureka or bozja killed endwalker for me. Island sanctuary, criterion dungeon, and relic weapons were decent ideas with bad implementation that led me to playing other games instead of ff14, which sucked.
The subscription model is, the game is actually very relaxing.